I updated Microworld mod from Stonehearth dev team to include a new world : Building Editor.
This allow players to build freely with all furnitures available in the custom build tool (every crafter is present and max level).
You will be able to build anything in a flat world without having to start a new game or go through the rooster and map selection.
To launch the mod use this command :
Stonehearth.exe --game.main_mod=microworld --mods.microworld.world=building_editor
Also, make sure you launch the game at least once to have saved_objects folder created before designing templates using the building_editor microworld.
When I go to place furniture, doors, windows, or signs there are no options. I can only door floors, walls (building and freestanding), steps, and roofs. I followed the YouTube tutorial on installation and use, I do not see anything that I did different.
Nice mod Nxor!
The git clone command provided did not provide all of the required files to launch the editor - I was forced to use the zip download instead. Something needs to be corrected for the git clone steps.
release-758 (x64)[M]
c++ exception: lua runtime error
stack traceback:
[C]: in function 'create_entity’
radiant/modules/entities.lua:24: in function 'create_entity’
microworld/micro_world.lua:66: in function 'place_item’
microworld/micro_world.lua:451: in function 'place_all_entities_passing_filter’
microworld/micro_world.lua:485: in function '?'
radiant/lib/unclasslib.lua:381: in function 'place_all_furnitures’
microworld/worlds/building_editor_world.lua:44: in function '__user_init’
radiant/lib/unclasslib.lua:270: in function '__init’
radiant/lib/unclasslib.lua:201: in function 'script’
microworld/micro_world_server.lua:22: in function 'instance’
radiant/modules/events.lua:291: in function <radiant/modules/events.lua:285>
[C]: in function 'xpcall’
radiant/modules/common.lua:265: in function 'xpcall’
radiant/modules/events.lua:285: in function <radiant/modules/events.lua:251>
I got that error today, how can I fix this?
release-758 (x64)[M]
std::logic_error: 'Calling iterator method on non-iteratable: find’
stack traceback:
[C]: ?
[C]: in function 'load’
stonehearth/components/fixture/fixture_component.lua:10: in function <stonehearth/components/fixture/fixture_component.lua:6>
I also dont seem to be able to place down hedges, and other “building parts” through the building editor, kinda weird since thats their sole purpose? I cannto place down picket fences, arches, and most things under “buildings parts” except windows and doors