Currently Lua performance becomes increasingly bad, consistently hitting the roof at 17-20 hearthlings (around 85-90% when not paused). Framerate virtually stops. Anyone else experiencing this?
Win7 x64, A24.5 r821
Update: Relaunching the game fixes the problem for next 10-15 minutes, hinting at the possible leak.
Update2: Usually happens when the game hits 2 Gb RAM (I have 8 Gb). Since the game generally uses 1.5 Gb on startup, there is a time frame for normal performance.
Update3: Don’t know why, but at some point Stonehearth splits to 2 processes with combined RAM drain of 2.5-2.7 Gb.