Summary: When Footmen initiate combat off screen with the Phoenix Empire, there’s no notification of the combat taking place.
Steps to reproduce:
- Have a footman out gathering resources off screen when a crypt appears nearby
- Footman starts to destroy the crypt objects
- Necromancer and undead emerge from crypt and pummel footman
- Notification of footman’s low health is the first notification to appear to indicate combat had been initiated
Expected Results: If the footman engages in combat, I’d expect to be notified of it when it starts rather than when his/her health is low.
Actual Results: Footman often dies before I have time to pause the game and click on the low health notification to find his location because I typically play on fast forward.
Notes: This issue seems to only have arisen since the footmen started to gather resources. Previously, they would always just patrol around the campsite and farm plots. I like that the footmen gather resources now, but this is an unfortunate side effect it seems.
Version Number and Mods in use: A16