Boy, I’m about to develop an ulcer from these stupid hearthlings. Can we have a “do not enter” zone that can be traced out? I desperately want my guys not to run right out of the safe place into the crypt and two goblin tribes that spawned less than 20 steps outside my town, but these hearthlings want to die so badly that they aren’t even staying put when in town defense mode.
CPU is only at 33-35% so it shouldn’t be a matter of AI process getting lost due to insufficient CPU time.