OK. I made a started a thread similar to this and it quickly got moved to the graphics test thread. In all fairness it was quite a simple post and I didn’t really expand or explain properly the type of thing I was hoping people would discuss. So here goes again. I’m looking for things you might have gleamed an insight on, for how the full game will work or look, that wasn’t really told to us before. Things that you learned by playing with the graphics test. Alternatively, possible concerns on how the full game will work based on how the graphics test worked. From what I understand this is a compiled version of the full game with the data and world generator limited to what we see, also the UI removed, and the text put in. If that is so, maybe people discovered some Easter eggs of sorts that were unintentional remnants of the full game.
Things I learned:
Interface / Camera controls: left mouse select, right mouse rotate camera, mouse wheel zoom, but also noted with mouse wheel, it is affected by where your mouse pointer is. In fact, in the test, it is the only way to in effect pan the camera. If you zoom out with your mouse over one corner of the map and then zoom in on the opposite corner your camera will be centered over the last corner you zoomed in on. Zooming both in and out increases the amount you can move the camera. This works similar to some graphics programs. As a concern, I sure hope that the full game has edge scrolling and/or keyboard controls for camera panning, which I’m sure it probably will.
This is what most impressed me about the graphics test. It’s hard to describe, but even after looking at all the screenshots we’ve seen; tom actually running builds of the game on live streams; actually having it on my computer is a whole new experience. Even with the very limited world we get to see, it seems to be very smooth. It’s a combination of a plethora of subtleties, I think, that when all combined give a very pleasing ‘feel’. I know the poly count on this test is minuscule compared to what the full game will be but it just runs so smoothly, I don’t know, like I said it’s hard to explain.
Bottom line, this test has certainly ramped up my anticipation. Thanks guys, it had kind of settled down, and I was able to carry on more of a normal life. Now I have to read this forum twice as often, just to see if there is anything new. Hopefully someone smarter than me has found some cool things that you can do with it, not necessarily modding (there is a thread for that already) but parts of the interface from the full game that maybe aren’t quite apparent or obvious.
note to admin: Please let this post stand to see if it sparks a discussion before moving or closing it