I'm new and i havent had time to review all the suggestions on the fourms but ive had some ideas

crafting_suggestion
class_suggestion

#1

-maybe I’m just impatient but is there a way to set a priority for the gathering of resources.

  • recipes for tools which increase the efficiency of certain crafting professions i.e. tongs for blacksmith, higher grade chisels, and better saw/ hammers.
  • fishing or maritime jobs (just a thought, would be nice for exploring, or building a lake town)

I’d also like to say good job to the team I impatiently await the full release i know great things take time and it looks amazing!


#2

What do you mean ‘priority for the gathering of resources’. Ai priority is hardcoded. You could give priority yourself by giving just one order at a time.
I could see upgrades for tools, or a tier system, be a thing in the future. But currently is quite easy to gain xp and max out.
Same for fishing, probably a future thing. But you could take a look at this mod for now.


#3
  1. This is likely coming in the next alpha release!

  2. Check the archipelago mod :wink: @BrunoSupremo did a… Supreme job and I don’t think you need to be playing that biomes to get the fisherman class from it!


#4

They said fishing would not be added as a way to get food or whatever… but it may be something they add for hearthlings to do when they dont have anything else to do/on a break.