here is an engine failure that resulted from building a house.
release-593 (x64)
stonehearth/components/scaffolding/scaffolding.lua:246: attempt to index a nil value
stack traceback:
radiant/modules/common.lua:237: in function 'report_traceback’
radiant/modules/common.lua:248: in function <radiant/modules/common.lua:242>
stonehearth/components/scaffolding/scaffolding.lua:246: in function 'get_blueprint_region’
stonehearth/components/scaffolding/scaffolding.lua:229: in function ‘recalculate_scaffolding_blueprint’
…hearth/services/server/build/scaffolding_manager.lua:282: in function ‘_process_changes’
…hearth/services/server/build/scaffolding_manager.lua:272: in function 'obj’
radiant/modules/events.lua:75: in function 'instance’
radiant/modules/events.lua:227: in function <radiant/modules/events.lua:221>
[C]: in function 'xpcall’
radiant/modules/common.lua:257: in function 'xpcall’
radiant/modules/events.lua:221: in function 'trigger’
radiant/modules/events.lua:290: in function '_trigger_gameloop’
radiant/modules/events.lua:338: in function '_update’
radiant/server.lua:62: in function <radiant/server.lua:58>
I don’t have the building template or the save anymore because of the bug, but I can try to recreate the bug in a new save if you want. The engine error seems to be an issue with the scaffolding when I am building 2 story buildings next to paths or smaller buildings. The first time this error occurred, my Hearthlings had built scaffolding over an adjacent building and fallen asleep. After they all woke up they refused to build the building. I don’t remember when exactly the error message appeared during this.
PS Sorry for the delay, I’ve had trouble with this email and I’m transitioning to a new one.
I have successfully recreated the bug, but the engine error has not yet shown up. I’ll fiddle around with it a bit. I’m also taking plenty of screenshots.