Summary:
A second shared sleeping quarters was going up - the first was completed - and the walls were maybe halfway up when the below traceback popped up. There was a hearthling briefly “stranded” on top of a wall. He escaped, to go gather something; but now the building is sitting there half-built and no one will go near it. i think they might believe it’s haunted.
Steps to reproduce:
Not sure. Since this was the second, and the first one built just fine, I’ve no idea why the scaffolding system decided it didn’t like this one.
Expected Results:
A building!
Actual Results:
Existing construction and the scaffolding remains in place, but none of the Hearthlings will work on it.
Notes:
I note I can still access the Edit screen for it, so I might try changing some more things to see if I can jump-start it; so far, none of them has had an effect.
Attachments:
TRACEBACK:
develop-2871 (x64)
...hearth/services/server/build/scaffolding_manager.lua:617: assertion failed!
stack traceback:
radiant/modules/common.lua:223: in function 'report_traceback'
radiant/modules/common.lua:234: in function <radiant/modules/common.lua:228>
[C]: in function 'assert'
...hearth/services/server/build/scaffolding_manager.lua:617: in function '_update_scaffolding_region'
...hearth/services/server/build/scaffolding_manager.lua:473: in function '_process_changed_sblocks'
...hearth/services/server/build/scaffolding_manager.lua:450: in function '_process_changes'
...hearth/services/server/build/scaffolding_manager.lua:423: in function 'obj'
radiant/modules/events.lua:73: in function 'instance'
radiant/modules/events.lua:206: in function <radiant/modules/events.lua:200>
[C]: in function 'xpcall'
radiant/modules/common.lua:243: in function 'xpcall'
radiant/modules/events.lua:200: in function 'trigger'
radiant/modules/events.lua:269: in function '_trigger_gameloop'
radiant/modules/events.lua:320: in function '_update'
radiant/server.lua:62: in function <radiant/server.lua:58>
Version Number and Mods in use:
develop-2871 (x64)
No mods.
System Information:
AMD Phenom II Black 1090T (yeah, yeah)
16 GB RAM
GTX 970, current stable release driver