Hearthlings won't remove ladders on slab bridge

I made a fancy bridge completely out of slabs, and my hearthlings won’t remove the final bit of ladders. In case you were wondering, it looked way crazier when it was being build. Scaffolding EVERYWHERE. What’s left is shown below.

Steps to reproduce:

  1. Make fancy bridge.
  2. Finish bridge, have hearthlings remove scaffolding and stuff.
  3. Have an extra 4 ladders that I can’t remove.

Expected Results:
My hearthlings would remove all of the ladders.

Actual Results:
The ladders were still there. TORMENTING ME.



Version Number and Mods in use:
537 latest.

System Information:
Super fancy.

1 Like

Hey there @Reyjakai, did you have this bridge saved as a template? Can you upload it (or save it then upload it)?

In order to upload a building template:

  1. Save your build as a template in game.
  2. Open your game directory. Default location for a Steam install is C:\Program Files (x86)\Steam\steamapps\common\Stonehearth Default location for a Humble install is C:\Program Files (x86)\Stonehearth\
  3. Navigate to the building templates stored in \saved_objects\stonehearth\building_templates
  4. Locate the .json file for your template. For example, if you wanted to upload the “Clay Dining Room” template, find clay dining room.json.
  5. Compress the .json file to a .zip file.
  6. Right click the file you wish to zip.
  7. Left click Send to.
  8. Left click Compressed (zipped) folder
  9. Hit enter on your keyboard.
  10. Upload the file to this thread in the Discourse by clicking the upload button in the editor and navigating to the file, or drag the file into the editor with your mouse.
1 Like

Sure thing. I made a new world to test the bridge on to make sure that it built properly, and I got a random error message. It might be because of the bridge, or it may be because I just got free stuff from the guy as soon as the world started. Anyway, here’s one of the error messages. May be unrelated, but Idunno.

release-537 (x64)
@stonehearth/components/ai/ai_component.lua:566: (3384 Autumn Quess) has not yielded after 10 ai spins. Are they in a bad state? Last abort reason: could not reserve region
stack traceback:
radiant/modules/common.lua:223: in function 'report_traceback’
radiant/modules/common.lua:442: in function 'verify’
stonehearth/components/ai/ai_component.lua:566: in function <stonehearth/components/ai/ai_component.lua:524>
[C]: in function 'xpcall’
radiant/modules/common.lua:243: in function 'xpcall’
stonehearth/components/ai/ai_component.lua:524: in function '_thread_main’
stonehearth/services/server/threads/thread.lua:249: in function <stonehearth/services/server/threads/thread.lua:246>
[C]: in function 'xpcall’
radiant/modules/common.lua:243: in function 'xpcall’
stonehearth/services/server/threads/thread.lua:246: in function 'f’
radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>

I’ll upload the json. for the bridge soon.

Edit: Kinda funny. The ladder problem was removed when I placed it on dry land. It’ll probably come back up if I build it in a similar situation as last time, but eh. Best part is that there’s a new problem, now. The scaffolding on the underbody of it isn’t able to be removed.



That error message is unrelated to this bug, going to copy the post over to the corresponding thread.

2 posts were merged into an existing topic: [A14/A15] The buildings my hearthling will not build Thread