Title:
Hearthlings Ponder Life for Long Periods of Time
Summary:
While the AI seems to be much better now, resulting in no reproduceable idle Hearthling bug issues, Hearthlings do tend to sit and ponder their existence for quite a while before sudden inspiration hits them; often en masse. While I have a feeling this will be greatly improved by introducing the upcoming task prioritization UI currently under development, I thought I should at least catalog this issue, in case others report it too.
Steps to reproduce:
1) Start a town, and grow it to about 8+ Hearthlings, basically just large enough to have a few different conflicting priorities all at the same time.
2) Build and/or mine something fairly complex while also having several crafting maintain orders in place, chop down a forest, gather a bunch of crops, feed a bunch of livestock, move around a whole stockpile, etc… all at roughly the same time.
3) Watch as some of your Hearthlings stand idle for a while, really chewing on exactly how to attack all these chores. And then, suddenly, you may see a large group of them go deal with something.
Expected Results:
Quicker, more natural-feeling AI decision making
Actual Results:
Slow, bursting AI decision making (though no one seems to get stuck forever anymore – hooray!)
Attachments:
I saw it on this small little tester map, though this type of thing is hard to reproduce, I know.
Versions and Mods:
Dev 2650, vanilla; no mods
System Information:
Win10, x64. Full HW Profile available upon request