I was thinking you guys could make a God mode difficulty.Choosing God Mode difficulty could put another option in the pause menu, another box between fight and bulletins, and addition options when clicking on stuff.
I was thinking of it working kinda like
Pause menu options:
-Change monster spawn rate or stop them from spawning
-Change what boost the monsters have
-Change what monsters can spawn
-Have a new hearthlings arrive
-Change the rate of speed for crops
-Change Level up rate
-Change How much they need to eat/sleep or change to not at all
-Activate/deactivate a no resources needed mode
-Spawn a monster
-Spawn a object (such as any obtainable object)
-Spawn environment objects (such as trees and dirt/stone)
-Insta-finish on buildings
-Insta-finish on mining
-Insta-kill on monsters/hearthlings
It would make it so we could test things very easily or just edit the gameplay to how we want.
Just an idea I want to share and see what others though of it.