Glowing voxels not working on wearable items

Unfortunately I don’t think it will work for me. I’m not trying to pick a color to replace (though maybe that would be the extra step I need to do). I’m trying to set a specific color to glow - which takes the color you have selected and makes it brighter. Chances are low, but it could end up making some other random color glow - especially with some random mod - because its on Hearthlings, there would be a much higher (though honestly still low) chance. And it would be hard to identify or explain why it was happening. I think it just comes to down to being too janky. I’ll probably just change the concept I’m going for currently, the glow-ey bits are just fluff, not a necessity : ).

Actually, I’m just a stupid. I wanted to make a weapon with glowey parts, which is totally possible (like the geomancer’s talisman). Its when you try to make it armor that its a problem : .

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I’ve gotten this to work now too, with glowing armor pieces, by using the hex color #code of certain armor parts, and then mixinto the stonehearth/data/materials/color_maps/human_color_map.json
Though it is not backward compatible on a save, it will only take effect if you try it with new Hearthlings that join on Daily Update, or else a new save game has to be started. A pic here shows previous Hearthlings, and newly joined ones which the effect got applied to. Just some info for anyone else trying this out.
Ack, the one armor model on the female Moon Mage wasn’t transparent so she lost her hair on top, fixed it later.

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