Stonehearth is one of these games I really enjoy because it’s peaceful and relaxing, and I like playing it for an hour or two when I want to chill a bit. The gameplay, even in its current alpha state, is very enjoyable. I however have a question about your vision for the finished game : what will ultimately be the main challenge, or focus, of the gameplay ? Often, games that are similar to Stonehearth tend to focus on one aspect : survival, where you struggle for resources and must make sure your people overcome whatever is thrown at you. Economy, where you have to balance your resource generation and consumption, which gets more and more difficult as your town / population grows. Exploration and combat, where the main goal is to expand, fight new enemies and conquer new lands. And I could go on for a while
I see a bit of everything in Stonehearth, but so far I haven’t reached a point where I felt truly challenged in a way or another. Don’t get me wrong, I love the gameplay, but I’m just wondering if you have plans to make it challenging in some aspects, or will it simply be a peaceful simulation where nothing can go wrong and you can just play on and on without worrying of failing at something ?
Thanks in advance for your response, and keep up the awesome work !