Freezing game after finishing a building

Well, i don’t know if it’s a bug or a crash because i don’t have anything to report (error message or something). The fact is when my hearthlings finish a specific building or even if i try to delete it before they finish it, my game freeze. I can’t change the speed of the game, i can click on the UI but nothing work.
If i suspend the build and don’t do anything about this construction my game run without any problem…

Here’s my Stoneheath.log

2019-01-30 01:43:54.745454 | server | 1 | app | Stonehearth Version 1.1.0.949 (x64)
2019-01-30 01:43:54.746453 | server | 1 | core.config | user id is 37f145be-f5ab-11e4-b46c-40167eababc7
2019-01-30 01:43:54.746453 | server | 1 | core.config | session id is ead0b5e5-4301-42b6-8f4c-87d32c7debbc
2019-01-30 01:43:54.746453 | server | 0 | app | Steam present.
2019-01-30 01:43:54.746453 | server | 0 | core.system | Initializing crash reporter
2019-01-30 01:43:57.582352 | server | 1 | resources | Modules are verified pristine.
2019-01-30 01:43:57.642193 | server | 0 | app | Running Stonehearth server on port 61628
2019-01-30 01:43:57.642193 | client | 0 | client.core | Connecting to local server…
2019-01-30 01:43:57.642193 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2019-01-30 01:43:57.643191 | client | 1 | game_engine | Initializing OpenGL
2019-01-30 01:43:57.655159 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-01-30 01:43:57.676102 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on
2019-01-30 01:43:57.676102 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2019-01-30 01:43:57.715995 | client | 1 | game_engine | Determining window placement
2019-01-30 01:43:57.715995 | client | 1 | game_engine | Selecting monitor at 960, 540
2019-01-30 01:43:57.715995 | client | 1 | game_engine | Creating OpenGL Window
2019-01-30 01:43:58.469354 | client | 1 | game_engine | Creating OpenGL Context
2019-01-30 01:43:58.469354 | client | 1 | game_engine | Finished OpenGL Initialization
2019-01-30 01:43:58.469354 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 416.94’ by ‘NVIDIA Corporation’ on ‘GeForce GTX 1080/PCIe/SSE2’
2019-01-30 01:43:58.602997 | client | 1 | browser | cef started.
2019-01-30 01:43:58.602997 | client | 1 | browser | Navigate called without an existing browser!
2019-01-30 01:43:58.606987 | thread20344 | 1 | browser | Doing a buffered navigation to http://radiant/stonehearth/ui/root/index.html
2019-01-30 01:43:58.649872 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2019-01-30 01:43:58.658848 | client | 1 | client.core | user feedback is on
2019-01-30 01:44:00.408680 | client | 1 | network | client allocating new send buffer (total: 0)
2019-01-30 01:44:00.408680 | client | 0 | client.core | Authenticating…
2019-01-30 01:44:00.492455 | server | 0 | simulation.core | Making authentication request with provider: host
2019-01-30 01:44:00.492455 | server | 0 | simulation.core | Authentication successful, responding with session.
2019-01-30 01:44:00.492455 | server | 0 | simulation.core | {
“session” : {
“player_id” : “player_1”,
“client_id” : “host”,
“provider” : “host”
},
“state” : “configuring”
}
2019-01-30 01:44:00.499435 | server | 1 | mod stonehearth.build.building_monitor | inventory was not present for player player_1
2019-01-30 01:44:00.501431 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2019-01-30 01:44:00.544319 | server | 1 | network | server allocating new send buffer (total: 0)
2019-01-30 01:44:00.574241 | client | 0 | client.core | Authenticated
2019-01-30 01:44:00.577258 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-01-30 01:44:01.684288 | server | 1 | simulation.remote_client | started buffering client updates. (seq:24 ack:0)
2019-01-30 01:44:01.773051 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:01.773051 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:01.837877 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:01.837877 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:01.889739 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:24 ack:24)
2019-01-30 01:44:21.902683 | client | 0 | client.core | Returning to main menu
2019-01-30 01:44:22.910554 | server | 1 | simulation.remote_client | started buffering client updates. (seq:438 ack:418)
2019-01-30 01:44:24.370163 | client | 1 | resources | Modules have been modified by the user!
2019-01-30 01:44:24.418033 | client | 1 | ai.thread | Could not find coroutine to destroy: 00000290C3450598
2019-01-30 01:44:24.418033 | client | 1 | ai.thread | Could not find coroutine to destroy: 0000029099966E28
2019-01-30 01:44:24.421026 | cef | 1 | browser | Load error: -3
2019-01-30 01:44:24.442968 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game_engine\legacy_game_engine\horde_render_node.cpp 165
2019-01-30 01:44:24.469898 | client | 1 | lua.code | Shutting down script host.
2019-01-30 01:44:24.517768 | client | 1 | lua.code | Script host destroyed.
2019-01-30 01:44:24.523751 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2019-01-30 01:44:24.607528 | server | 1 | ai.thread | Could not find coroutine to destroy: 0000029099A22138
2019-01-30 01:44:24.607528 | server | 1 | ai.thread | Could not find coroutine to destroy: 0000029099966258
2019-01-30 01:44:24.615507 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called
2019-01-30 01:44:24.616505 | server | 1 | simulation.core | All entities have been destroyed.
2019-01-30 01:44:24.616505 | server | 1 | simulation.core | Shutting down traces.
2019-01-30 01:44:24.616505 | server | 1 | simulation.core | Shutting down game objects.
2019-01-30 01:44:24.616505 | server | 1 | simulation.core | All entities and datastores have been destroyed.
2019-01-30 01:44:24.616505 | server | 1 | lua.code | Shutting down script host.
2019-01-30 01:44:24.649416 | server | 1 | lua.code | Script host destroyed.
2019-01-30 01:44:24.649416 | server | 1 | simulation.core | Shutting down data objects.
2019-01-30 01:44:27.186821 | server | 1 | resources | Modules have been modified by the user!
2019-01-30 01:44:27.238651 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2019-01-30 01:44:27.249621 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-01-30 01:44:27.272561 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on
2019-01-30 01:44:27.272561 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2019-01-30 01:44:27.277547 | client | 1 | rpc | received reply with unknown call id ‘37’
2019-01-30 01:44:27.277547 | client | 1 | rpc | received reply with unknown call id ‘11’
2019-01-30 01:44:27.277547 | client | 0 | client.core | Server restart finished.
2019-01-30 01:44:27.280538 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-01-30 01:44:29.862391 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2019-01-30 01:44:29.889318 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation
2019-01-30 01:44:29.889318 | server | 0 | sysinfo | Total System Memory: 15.925 GB (17099751424 bytes)
2019-01-30 01:44:29.889318 | server | 0 | sysinfo | Current Memory Usage: 974.227 MB (1021550592 bytes)
2019-01-30 01:44:29.889318 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2019-01-30 01:44:29.889318 | server | 0 | sysinfo | Available Address Space: 127.995 TB (140731442610176 bytes)
2019-01-30 01:44:29.889318 | server | 0 | sysinfo | Used Address Space: 5.630 GB (6045614080 bytes)
2019-01-30 01:44:29.895303 | client | 0 | client.core | reporting client load progress 77.75%…
2019-01-30 01:44:29.896327 | client | 0 | client.core | reporting client load progress 80.5%…
2019-01-30 01:44:29.897324 | client | 0 | client.core | reporting client load progress 83.25%…
2019-01-30 01:44:29.898324 | client | 0 | client.core | reporting client load progress 86%…
2019-01-30 01:44:29.899318 | client | 0 | client.core | reporting client load progress 88.75%…
2019-01-30 01:44:29.900315 | client | 0 | client.core | reporting client load progress 91.5%…
2019-01-30 01:44:29.901286 | client | 0 | client.core | reporting client load progress 94.25%…
2019-01-30 01:44:29.902283 | client | 0 | client.core | reporting client load progress 97%…
2019-01-30 01:44:29.904278 | client | 0 | client.core | reporting client load progress 99.75%…
2019-01-30 01:44:29.904278 | client | 0 | client.core | SetCurrentUIScreen to restart
2019-01-30 01:44:29.917245 | client | 0 | client.core | Changed UI Screen after load
2019-01-30 01:44:30.141683 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:472 ack:472)
2019-01-30 01:44:30.182566 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:30.182566 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:30.346616 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:30.346616 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:44:48.794885 | client | 0 | client.core | loading save “auto_save”:
2019-01-30 01:44:48.794885 | client | 0 | client.core | {
2019-01-30 01:44:48.794885 | client | 0 | client.core | “name” : "Sauvegarde automatique: ",
2019-01-30 01:44:48.794885 | client | 0 | client.core | “town_name” : “Nilrae”,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “game_date” : {
2019-01-30 01:44:48.794885 | client | 0 | client.core | “day” : 3,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “month” : 9,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “year” : 1000,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “hour” : 9,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “minute” : 17
2019-01-30 01:44:48.794885 | client | 0 | client.core | },
2019-01-30 01:44:48.794885 | client | 0 | client.core | “timestamp” : 1548637886044,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “time” : “1/28/2019, 2:11:26 AM”,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “jobs” : {
2019-01-30 01:44:48.794885 | client | 0 | client.core | “crafters” : 7,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “workers” : 11,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “soldiers” : 2
2019-01-30 01:44:48.794885 | client | 0 | client.core | },
2019-01-30 01:44:48.794885 | client | 0 | client.core | “version” : “1.1.0.949”,
2019-01-30 01:44:48.794885 | client | 0 | client.core | “save_version” : 12
2019-01-30 01:44:48.794885 | client | 0 | client.core | }
2019-01-30 01:44:49.825129 | server | 1 | simulation.remote_client | started buffering client updates. (seq:859 ack:839)
2019-01-30 01:44:51.260977 | client | 1 | resources | Modules have been modified by the user!
2019-01-30 01:44:51.305857 | client | 1 | ai.thread | Could not find coroutine to destroy: 00000290C344F5D8
2019-01-30 01:44:51.305857 | client | 1 | ai.thread | Could not find coroutine to destroy: 0000029099966F00
2019-01-30 01:44:51.308849 | cef | 1 | browser | Load error: -3
2019-01-30 01:44:51.330820 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game_engine\legacy_game_engine\horde_render_node.cpp 165
2019-01-30 01:44:51.357746 | client | 1 | lua.code | Shutting down script host.
2019-01-30 01:44:51.400604 | client | 1 | lua.code | Script host destroyed.
2019-01-30 01:44:51.407586 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2019-01-30 01:44:51.472412 | server | 1 | ai.thread | Could not find coroutine to destroy: 00000290C344E0D8
2019-01-30 01:44:51.472412 | server | 1 | ai.thread | Could not find coroutine to destroy: 0000029099966330
2019-01-30 01:44:51.479393 | server | 0 | om.entity | Reference still exists to (1) after destroy_entity was called
2019-01-30 01:44:51.479393 | server | 1 | simulation.core | All entities have been destroyed.
2019-01-30 01:44:51.479393 | server | 1 | simulation.core | Shutting down traces.
2019-01-30 01:44:51.479393 | server | 1 | simulation.core | Shutting down game objects.
2019-01-30 01:44:51.479393 | server | 1 | simulation.core | All entities and datastores have been destroyed.
2019-01-30 01:44:51.479393 | server | 1 | lua.code | Shutting down script host.
2019-01-30 01:44:51.513303 | server | 1 | lua.code | Script host destroyed.
2019-01-30 01:44:51.513303 | server | 1 | simulation.core | Shutting down data objects.
2019-01-30 01:44:54.085472 | server | 1 | resources | Modules have been modified by the user!
2019-01-30 01:44:54.135340 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2019-01-30 01:44:54.142321 | server | 0 | simulation.core | Loading save: “auto_save”
2019-01-30 01:44:54.148305 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-01-30 01:44:55.999231 | server | 1 | dm.store | load progress 57%…
2019-01-30 01:44:56.027154 | client | 1 | rpc | received reply with unknown call id ‘1338’
2019-01-30 01:44:56.027154 | client | 1 | rpc | received reply with unknown call id ‘1294’
2019-01-30 01:44:56.027154 | client | 1 | client.core | server reported load progress of 57%
2019-01-30 01:44:57.690226 | server | 1 | dm.store | load progress 99%…
2019-01-30 01:44:57.704188 | server | 1 | dm.store | load objects finished!

2019-01-30 01:44:57.711170 | client | 1 | client.core | server reported load progress of 99%
2019-01-30 01:44:57.712168 | server | 0 | dm.store | took 3.550 seconds to load
2019-01-30 01:44:57.746076 | client | 0 | client.core | Server restart finished.
2019-01-30 01:44:57.749068 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2019-01-30 01:45:01.778266 | server | 0 | mod stonehearth.ai.service | enable_cpp_placeholders is on
2019-01-30 01:45:01.778266 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2019-01-30 01:45:01.783253 | server | 0 | mod stonehearth.terrain | player_1 explored region contains 229 rects
2019-01-30 01:45:04.821138 | server | 1 | network | server allocating new send buffer (total: 1)
2019-01-30 01:45:05.331324 | server | 1 | network | server allocating new send buffer (total: 2)
2019-01-30 01:45:05.902797 | server | 1 | network | server allocating new send buffer (total: 3)
2019-01-30 01:45:05.940694 | server | 0 | simulation.core | took 1456 ms to flush streamer
2019-01-30 01:45:05.953659 | client | 1 | network | Read buffer full trying again next frame.
2019-01-30 01:45:05.959646 | server | 1 | network | Sleeping while send queue is full
2019-01-30 01:45:05.962666 | server | 0 | simulation.core | finished loading game
2019-01-30 01:45:05.962666 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2019-01-30 01:45:05.963663 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation
2019-01-30 01:45:05.963663 | server | 0 | sysinfo | Total System Memory: 15.925 GB (17099751424 bytes)
2019-01-30 01:45:05.963663 | server | 0 | sysinfo | Current Memory Usage: 1.527 GB (1639858176 bytes)
2019-01-30 01:45:05.963663 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
2019-01-30 01:45:05.963663 | server | 0 | sysinfo | Available Address Space: 127.994 TB (140730812600320 bytes)
2019-01-30 01:45:05.963663 | server | 0 | sysinfo | Used Address Space: 6.217 GB (6675623936 bytes)
2019-01-30 01:45:05.963663 | client | 1 | network | Read buffer full trying again next frame.
2019-01-30 01:45:05.964665 | client | 1 | network | Read buffer full trying again next frame.
2019-01-30 01:45:06.204989 | server | 0 | ai.execution_frame | (9714179 (stonehearth:monster_tuning:forest:insane_alligator)) [stonehearth:top] ai slow start is 0
2019-01-30 01:45:06.471803 | client | 0 | client.core | reporting client load progress 77.75%…
2019-01-30 01:45:06.655328 | server | 0 | simulation.core | took 661 ms to update game state
2019-01-30 01:45:06.655328 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:06.723118 | client | 0 | client.core | reporting client load progress 80.5%…
2019-01-30 01:45:06.999379 | client | 0 | client.core | reporting client load progress 83.25%…
2019-01-30 01:45:07.218793 | client | 0 | client.core | reporting client load progress 86%…
2019-01-30 01:45:07.667640 | client | 0 | client.core | reporting client load progress 88.75%…
2019-01-30 01:45:07.944452 | client | 1 | network | Read buffer full trying again next frame.
2019-01-30 01:45:08.115529 | client | 0 | client.core | reporting client load progress 91.5%…
2019-01-30 01:45:08.570287 | client | 0 | client.core | reporting client load progress 94.25%…
2019-01-30 01:45:08.870514 | client | 0 | client.core | reporting client load progress 97%…
2019-01-30 01:45:09.105886 | client | 0 | client.core | reporting client load progress 99.75%…
2019-01-30 01:45:09.124835 | client | 0 | client.core | SetCurrentUIScreen to restart
2019-01-30 01:45:12.073862 | client | 0 | client.core | Changed UI Screen after load
2019-01-30 01:45:12.841342 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2019-01-30 01:45:13.121454 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:892 ack:892)
2019-01-30 01:45:13.171862 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1018 ack:892)
2019-01-30 01:45:13.517200 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:45:13.517200 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:45:13.683264 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:45:13.683264 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2019-01-30 01:45:13.734661 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1018 ack:1018)
2019-01-30 01:45:14.197423 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1038 ack:1018)
2019-01-30 01:45:14.403872 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:1038 ack:1030)
2019-01-30 01:45:28.520191 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:28.695720 | server | 0 | simulation.core | took 174 ms to update game state
2019-01-30 01:45:28.695720 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:29.064733 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:29.657150 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:29.765860 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:30.140867 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:31.229306 | server | 0 | simulation.core | took 111 ms to update game state
2019-01-30 01:45:31.229306 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:31.496592 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:45:32.055239 | server | 1 | simulation.core | game loop exhausted before any jobs processed!
2019-01-30 01:46:11.021101 | client | 0 | game_engine | window closed. exiting process