I like the new mechanics for the trapper, but what if you could use the same idea for defending military. For example you would drag out a zone for individual soldiers to guard so you can organize your defense. The soldiers would stay within the boundaries while they were on duty.
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I believe this is like the third thread suggesting this.
Oh ya sorry didn’t see it xD
Fear not @Ralfbo I believe this is something we will see, we will definitely have more control over what it is the military units guard and defend.
I’ll merge you with the previous thread from the other day
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I moved a post to an existing topic: Combat waypoints