Feedback on Combat

Something I’d like is to set “personalities” for groups when fighting, such as “defensive” or “aggressive”. Based on the style chosen, units would have different chances for blocking a hit or attacking more frequently (but more likely to be hit, due to carelessness). These two examples could be used as such:

Defensive–Hold out until reinforcements arrive! A swarm of enemies rushes a soldier away from your other troops. There’s too many to attempt fighting back safely, so just hold back until everyone else comes!

Aggressive–Push back the horde! A mass of weaker enemies is threatening to overtake your units. Since their attacks do little damage and they can’t take much of a hit individually, instructing your soldiers to not hold back will dispatch them faster, before they can start dealing some serious injuries!

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