Anyone else feel like the Engineer needs a little bit of XP balancing? It’s taken me forever, dozens of different raids, to repeatedly replace my lowly single turnip turret and trap, amass enough spare gears and repair enough doors just to get him to level 2, which doesn’t even unlock the next tier of turret.
Feels like there just isn’t enough available for that class to earn XP on, and/or the XP gained is too low, and/or the XP requirements for level 2 and 3 are too steep at the moment.
Tangentially, I also feel like we might benefit from more attention being called to quantity-limited classes like Engineers, so players can more easily see if they have unlocked additional quantity or not. You can find it by trying to deploy more, but I find I just forget to look and may keep on playing with one when I could’ve expanded.
Thoughts on these two subjects?