Would it be possible for the game to host different mod settings for different saves?
I don’t mean mod versions. I’d like to have my favourite set of mods and switch some of them on or off depending on my actual town automatically. Like, I would like to play Flowerfield on settings very close to vanilla, but I would as well like to have more mods enabled for my Whiteford, because I decided to have frostfeast on for this one.
Creating a new game would store mod settings into it. Loading an old savefile would load only with some of the installed mods.
I think Banished works similarly in this regard.
PS: I got inspired to write this after reading a post by @sdee where she (again ) wrote that the game is designed to support a wide modding community. The game is to be greatly customizable. How awesome would it be to have such a different experience in every save?!