Each town could have it's own set of mods

Would it be possible for the game to host different mod settings for different saves?

I don’t mean mod versions. I’d like to have my favourite set of mods and switch some of them on or off depending on my actual town automatically. Like, I would like to play Flowerfield on settings very close to vanilla, but I would as well like to have more mods enabled for my Whiteford, because I decided to have frostfeast on for this one.

Creating a new game would store mod settings into it. Loading an old savefile would load only with some of the installed mods.

I think Banished works similarly in this regard.

PS: I got inspired to write this after reading a post by @sdee where she (again :merry:) wrote that the game is designed to support a wide modding community. The game is to be greatly customizable. How awesome would it be to have such a different experience in every save?!

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Since multiplayer has to match mods, the game should theoretically be able to match mods in general, so hopefully the devs can get this working. This would be very useful.

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