I like the sub species especially the wyverns ill think about it more and maybe add something i. The morning but itās midnight so im gonna pass out now xD
Iām pretty sure thatās just Radiantās way of saying āthis wonāt grow it into a useful petā - ie it stays a purely cosmetic pet .
Makes sense i guess. Sadly i didnāt back it since i only got on KS this year. I have been following for over a year though
Itās been a while since i last looked in on stonehearth, so correct me if any of the plans have changed or if im just plain wrong.
But it was my understanding the trapper branch is planned to split into shepard and hunter.
Shepard having the ability to keep domestic livestock, sheep, cows etc.
Hunter being an upgraded version of the trapper, so can go after wolves/ wild boars etc.
and then the hunter can upgrade into the beastmaster (the trapper treeās EPIC class so to speak, the equivalent to the blacksmithās magmasmith).
And the beastmaster can hunt Big game (what ever that means), and maybe tame wild creatures to fight for him.
So as far as i can see taming working. it sounds like the idea may be.
trapper - can tame critters - rabbits, foxes, racoons - pets may only be cosmetic or give happiness boosts (DF)
hunter - can tame larger a āclassā of creature - wolves, wild boars, bears - generally medium sized beasts whcih could have some sort of combat/service role within your village (depending on the creature in question)
Beast Master - can tame āBig gameā or āMythicā class creatures - Elephants, rhinos, griffons, drakes etc. you name it the options are only limited by the devs/modders imagination - and againthese would have various combat/service roles withing your town/village.
As i said before, iām not sure if this IS the plan, some of it i have heard on various live streams and other bits are my assumtions/hopes . But i do hope we can get some kind of dragonkin to burn the goblin hoards to cinders.
As far as iām aware your preconceptions are correct