Door not able to be added on Preset Building. How can this be fixed?

So, I was trying to make a Dinning Hall for my peeps and by the end of the build the doors weren’t automatically added on even though there is one in the stockpile. So, I was checking it out and tried giving it a direct command to place it…but it’s saying that it is going to be placed a block lower. Than were the door is suppose to be for the Preset. Also, I can’t seem to cancel the action to place it…so now there is two ghost doors and nothing is happening. I thought that maybe it wasn’t reading the ground below so I tried adding slabs to see it that would help but it’s ignoring that too.

It’s hard to tell but there are two shadows there of the door. One a block lower and you can see the slab color difference when I did that.

I also couldn’t place this gate even though it was the right size between the fence.

This shows when I placed it on the spot itself. It didn’t copy my mouse in the screen shot but it had a red X over it.

It looks like you’re playing on Alpha 11. I believe the gate problem is fixed in Alpha 12.

Not sure about the door problem. It looks like there is a bit of ladder remaining around the corner of the house, which is strange.

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Did you delete the first door before trying to place the second one? You should be able to use the eraser tool from the floor / slab categories.

I had to manually remove the ladder, on this building and for a cottage for two build :confused:

Yeah, I tried that and it’s not letting be get rid of the ghosts. I just got on today and it finally added the door but the ghost ones are still there. 3 of my other buildings aren’t getting their doors added either with doors in the stock pile.