You had to place the door 2wice though right? Placing once results in non-placement for me still. I am however seeing a lot of the following graphical z-tearing within the blueprint model placed before being built.
I saw this issue pre 547 & 549 when attempting to ‘Re-place’ a slab floor that didn’t get built for whatever reason but the blueprint model of the slab floor was still there. Once I re-placed the slab floor in design/build mode on top/over the old floor blueprint, the result was visually the same. I think this is the culprit to the door issue. If I place 1 wall with the wall grow tool, the result visually looks like I have placed 2 wall on top of each other, funny that in order to get a door placed the user is forced to place a door 2wice in the same spot? Probably need a separate bug…
Here is a pic verifying door placement -
You can see in the pic the obvious doorway, but instead of the door obj. image you see the wall you are trying to place the door in. After placement here is what it looks like -
You can see there seems to be NO doorway here, verify by re-selecting to place a door from the build menu and hover the placement tool pointer over the original location to see the original placement.
Jomaxro, if you need a bug let me know.