[Dev Blog] Alpha 13 updated to Release-483

Happy Friday! For your playing pleasure, we have updated Stonehearth Alpha 13 to address issues reported by you (most notably building bugs related to L-shaped structures).
Here’s what you’ll find in this updated release:

Bug Fixes

  • Fixed adding roofs to L-shaped buildings.
  • Fixed one bug that caused hearthlings not to mine. There is still another idle mining bug though.
  • Fixed engine error when trying to attack with an invalid weapon.
  • Fixed bug where Potter Kiln smokes forever when the potter goes off to eat; thanks for debugging that, Jomaxro!
  • Fixed collision height on Potter Kiln.

Other Changes

  • Cluster trees around lakes in desert biome. Improve placement of boulders and flora.
  • Added Buy All/Sell All buttons in trading window.
  • Rayya’s Children pays less than Ascendancy at some common stores.
  • Rayya’s Children worker outfit 2 is now properly colored.
  • Rayya’s Children weaver no longer makes winter outifts.
  • Rayya’s Children hearthings now call on Rayya, not Cid, in moments of stress.
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For Translators:

normal smod:

  •            "buy_all" : "Buy All", -> added
    
  •            "sell_all": "Sell All", -> added
    
  •         },
          "little_stone_golem": {
             "display_name": "Little Stone Golem",
             "description": "He's just a pebble!"
          },
          "alligator": {
             "display_name": "Alligator",
             "description": "Rough and scaly" -> added
1 Like

I still think the Alligator should be called Gator, as it was written here:

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I think they will change the name later - like my beloved missing buckbuck :frowning:

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i’m in total agreement! even if they leave the file names aligator they could just chanege the in-game name to Gator, the same way they did with the “not much of a bed” and named it “mean bed” in-game…

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you mean the displayname :wink: and i think he means this because of my infos for translators xD

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