- Fixed bug that prevented shepherd from collecting animals when the pasture was fenced in.
- Prevent animals from moving when they are being harvested (e.g. shearing sheep).
- Fixed bug placing item when the ghost was invalid.
- Fixed bug that duplicated and orphaned building placement tasks on load.
- Fixed bug when item is destroyed while being placed in storage.
- Fixed engine error that could result from an invalid rotation angle when placing items/templates.
- Fixed bug when removing a farm while it is being worked on.
- Fixed error that could occur at the end of some dialog trees.
- Fixed cosmetic defect on the fine comfy bed.
- Mining has been optimized further to take load off the AI code.
just realized that this hadn’t been shared here on the discourse