Unstable Builds are Now Way More Unstable!
We’ve also updated our criteria for unstable builds! As I mentioned in the release notes for this Alpha, we’ve gotten into a bad habit of holding things back from the Unstable branch until they’re actually quite stable, which means you don’t get to give us feedback as early as we’d like. We also do quite a lot of extra work on things like save compatibility. In order to release content more often and to get feedback from you all earlier, the unstable branch is going to get a LOT more unstable. You’ll see work in progress UIs, assets that aren’t final, and lots and lots of bugs. Saves from an unstable build may not load in a future unstable build, or in the final stable build of the Alpha. We will, however, continue to support save compatibility between stable releases, so if any of this freaks you out, or if you just want to play the game in peace and not have to deal with the chaos, we fully endorse you jumping back onto the regular, default Steam branch by right clicking on the game in Steam, going to properties, going to the Betas tab, and selecting “none” from the branches dropdown.
DT and Streams
More last minute work travel has interrupted my regular schedule, so let’s plan to skip Desktop Tuesday next week, December 12th, and return together for one more Desktop Tuesday of the year on December 19. After that, Desktop Tuesday will return in the new year on January 9th. Streams will continue their regular Thursday schedule on Twitch at 6:00pm pst until Thursday, Dec 14th and will also resume in the new year. See you then and see you in two weeks!