Default entities scale

Does anyone know the default scale for entities?

Erm. A totally non-educated guess would be 1.

hey there @MisT,

it would help if you could provide a bit more context, which entities?

most items (resources, furniture, armor, etc.) are a 1 to 1 scale, and a “block” in-game is 10x10x10 voxels.

I was making a decoration item and wanted it to be larger, so I edited the scaling to be 1 but that makes every voxel become as big as a “terrain block”

ah, scaling in the code wise then,

by default the scale for a 1 to 1 ratio is 0.1, so if you want the model to appear 2x the size in-game set that value to 0.2, want it 3x the size set it to 0.3 and so on…

hope that helps.

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Ok, thanks for the quick replies.

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no problemo mate :slightly_smiling:

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