Custom Buildings Not Loading

Sometimes I will create a custom building, and save it but when I try to build it from the saved blueprints it will give this error.
It breaks on both the world I made it on and other worlds after that.
release-699 (x64)
No matching overload found, candidates: luabind::object load_json(lua_State*,std::string const&,bool)
stack traceback:
[C]: ?
[C]: in function 'load_json’
radiant/modules/resources.lua:33: in function ‘load_json’
…/fixture_fabricator/fixture_fabricator_component.lua:361: in function ‘_get_rotation_tweak_xz’
…/fixture_fabricator/fixture_fabricator_component.lua:436: in function 'rotate_structure’
stonehearth/lib/build_util.lua:562: in function 'rotate_entity’
stonehearth/lib/build_util.lua:566: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:565: in function 'rotate_entity’
stonehearth/lib/build_util.lua:566: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:565: in function 'rotate_entity’
stonehearth/lib/build_util.lua:580: in function 'restore_template’
stonehearth/services/server/build/build_service.lua:1616: in function 'build_template’
stonehearth/services/server/build/build_service.lua:1607: in function 'cb’
stonehearth/services/server/build/build_service.lua:1582: in function 'do_command’
stonehearth/services/server/build/build_service.lua:1606: in function <stonehearth/services/server/build/build_service.lua:1604>
release-699 (x64)
c++ exception: lua runtime error
stack traceback:

A post was merged into an existing topic: Exploding Template