Blueprint broken

Summary:
I had a custom template that I built and it worked fine. I then wanted to use this template some more so I edited out all the furniture and lights so that it’s just an empty building and I could decorate each of them seperately and saved that as a different template. Now anytime I attempt to place the empty house template, I get this error and I can no longer build anything, I have to reload the game from an earlier time. After attempting to place this template and getting the error, I then see the window/door blueprints floating in the air near where I tried to place it. Placed the template in a seperate game and it worked fine.

Steps to reproduce: Attempt to place template

Expected Results: Building is placed

Actual Results: Error:

release-687 (x64)[M]
No matching overload found, candidates: luabind::object load_json(lua_State*,std::string const&,bool)
stack traceback:
[C]: ?
[C]: in function 'load_json’
radiant/modules/resources.lua:33: in function ‘load_json’
…/fixture_fabricator/fixture_fabricator_component.lua:361: in function ‘_get_rotation_tweak_xz’
…/fixture_fabricator/fixture_fabricator_component.lua:436: in function 'rotate_structure’
stonehearth/lib/build_util.lua:562: in function 'rotate_entity’
stonehearth/lib/build_util.lua:566: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:565: in function 'rotate_entity’
stonehearth/lib/build_util.lua:566: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:565: in function 'rotate_entity’
stonehearth/lib/build_util.lua:580: in function 'restore_template’
stonehearth/services/server/build/build_service.lua:1616: in function 'build_template’
stonehearth/services/server/build/build_service.lua:1607: in function 'cb’
stonehearth/services/server/build/build_service.lua:1582: in function 'do_command’
stonehearth/services/server/build/build_service.lua:1606: in function <stonehearth/services/server/build/build_service.lua:1604>

Notes: 20+ hours into the game, not sure what else would be helpful.

Attachments:
Screenshot
Template: Template zip

Maybe these will work, never tried to link a file like this.

Version Number and Mods in use: no mods, release 687

Summary:
So I was design a house and safe it.
everything was fine until I rotate the house

Steps to reproduce:

  1. Design the house
  2. safe the costume House
  3. Rotate to position of House
  4. put the house.
  5. bumb error massage and now I cannot build anything anymore.

Expected Results:
My Villagers can build the house.
Actual Results:
the game still start, the furniture stuck and I can’t build anything anymore even road.
Notes:

Attachments:

Version Number and Mods in use:
0.19.0
System Information:

release-687 (x64)
No matching overload found, candidates: luabind::object load_json(lua_State*,std::string const&,bool)
stack traceback:
[C]: ?
[C]: in function 'load_json’
radiant/modules/resources.lua:33: in function ‘load_json’
…/fixture_fabricator/fixture_fabricator_component.lua:361: in function ‘_get_rotation_tweak_xz’
…/fixture_fabricator/fixture_fabricator_component.lua:436: in function 'rotate_structure’
stonehearth/lib/build_util.lua:562: in function 'rotate_entity’
stonehearth/lib/build_util.lua:566: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:565: in function 'rotate_entity’
stonehearth/lib/build_util.lua:566: in function 'fn’
stonehearth/lib/build_util.lua:172: in function 'for_each_child’
stonehearth/lib/build_util.lua:565: in function 'rotate_entity’
stonehearth/lib/build_util.lua:580: in function 'restore_template’
stonehearth/services/server/build/build_service.lua:1616: in function 'build_template’
stonehearth/services/server/build/build_service.lua:1607: in function 'cb’
stonehearth/services/server/build/build_service.lua:1582: in function 'do_command’
stonehearth/services/server/build/build_service.lua:1606: in function <stonehearth/services/server/build/build_service.lua:1604>

Seems to be the same error I posted just a short time ago here, at least I’m not the only one I guess

I had the same issue . It fixed itself after several restarts of game and my computer also you need to cancel the building order before you do that Happened when I played around with slabs too much in the build section.