Ok got it to run in 64bit now. I started the game, (it started in 32bit) changed some of the game settings, exited and now it is working in 64bit. I will report if it crashes again.
When you create the shortcut to the 64-bit exe, make sure that the “Start in” folder is the root stonehearth installation folder.
i.e. If you’re linking to:
“C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\x64\Stonehearth.exe”
Set the “Start in” folder as:
“C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\x64”
Thanks, Already made the shortcut but got it to work through steam. See comment above. Nice to see Devs/community helping to resolve issues. Happy new Year.
Just got this error, copied from in game, no crash.
release-687 (x64)
…t_server_commands/combat_server_commands_service.lua:642: attempt to call method ‘is_valid’ (a nil value)
stack traceback:
[C]: in function ‘is_valid’
…t_server_commands/combat_server_commands_service.lua:642: in function <…t_server_commands/combat_server_commands_service.lua:640>
release-687 (x64)
c++ exception: lua runtime error
stack traceback:
Thanks! That last bug should be fixed for the next release.