Title: Combat music forever.
Summary: Combat music playing non-stop, even when no enemies are near.
Steps to reproduce:
- Be fighting goblins.
- One goblin escapes the fight.
- Combat music continues to play, even after all other goblins are dead.
Expected Results: Combat music to stop once town-area was ‘safe’ from immediate threat.
Actual Results: Even with no goblin/skeleton threats nearby, combat music would play on an endless loop.
Notes: I’ve often had the experience of ‘stuttering’ between the combat and regular tracks (if an enemy is wandering back and forth over the danger zone (ha) threshold). This, however, was not - it was constant with no interruptions.
I also completed the main goblin campaign afterwards, thinking maybe the music would stop. Alas, I was wrong.
On reload it still plays, even if the area is safe.
Attachments:
Version Number and Mods in use: Alpha 13, no mods.
System Information: MS Windows 7 Home Premium, Intel Core i7-2600, 16 GB, NVIVDIA GeForce GT 545