Title: Citizens walk very slowly
Summary: I’m hesitant to report this as a bug since I’m still playing on my mother’s very troubled machine, but I figured I’d just share it anyway with this disclaimer. At any rate, when I loaded the game that I tried for all of two minutes last time (the bug I encountered then was too abrasive to continue gameplay), my citizens walked very slowly. Everything else was at the normal speed, including the walking animation (so they were almost walking in place) and building (once they reached the block they wanted to place, the placement itself was at the normal speed). See attachment.
Steps to reproduce: All I’d done was load my game. I’m afraid my system is involved (see the above disclaimer), so it may be difficult to reproduce on beefier computers.
I got Fraps on this computer just so that I could record this quickly (what do you know, that allows for recording of the music also!). Unfortunately, as soon as the recording started, the fps dropped greatly, with the intermittent freezes seen in the video. Ignore these for the purpose of this bug report; hopefully you’ll still be able to see that the walking animation occurs too often for the amount of spatial progress the focal citizen makes.
Versions and mods: No mods, latest release version in Steam at the time of writing, version 0.1.0 (release 118) according to the title screen.
OS: Windows 7 Home Premium 64 bits (6.1, build 7601)
Processor: AMD A6-3600 APU with Radeon™ HD Graphics (4 CPUs), ~2.1GHz
Memory: 6144MB RAM
DirectX-version: DirectX 11
Graphics card: AMD Radeon HD 6530D
Darn, I want to play and file reports properly!