"Citizens Overview (full list)"
actions:
Banner click -> Character Info
Name click -> Expands a citizen sub section
Action Status click -> centers
“Workers Overview List” (dupe of citizens list, but only lists assigned job citizens)
"Character Info"
actions:
Name click -> change name (works if you hit enter)
“Job Abilities Tab"
Lists level buffs (trapper)
No actions
"Attributes”
“Morale”
“Equipment Tab”
"Character Overview (selected citizen, lower left)"
actions:
Name click -> centers
Scroll click (only if worker) -> Choose Job window
I consider this too fractured.
The workers list overview (misspelled “jobals” by the way) doesn’t seem very useful, I have no reason to go here. Perhaps this window could morph into a “jobs tree overview”, where we could see the tree and all assigned jobs (counts).
I like the citizen info and would like to “forced” here more.
Assigning a job should be in here.
Their full “journal” should be here.
I should be able to switch citizens (next button)
I should be able to center/find in here.
I prefer the Morale/Journal to be the first tab, not equipment.
I prefer the workshop to be in the eqiupment tab, and findable from here.
Main Overview (Citizen selected)
Opens the citizen info
Find the citizen
Find the workshop
Shows the current status/action
click status -> view journal in citizen info
Shows the current job
click job title -> view job info tab in citizen info
The full citizen list should force users to the citizen overview more. The hidden actions should be removed. Clicking anywhere in the main row should “select” that citizen on the main window selected item. Really I don’t think this window should do anything else.
I do believe there is a fine line between too much forcing/clicking for more advanced users (from the time you start a town and need to see more things and after you’ve built 4 buildings and just are in the flow). So perhaps this should be tailored more, but it’s just my few thoughts as I ramp up a new town.