Choose Priority for Citizens


i know the Game is still in alpha, but i think this could be a nice addition.
very often it happens that i am farming wood, or wool or what ever and the citizens are not bringing it fully to the

they go working on other things and then the stuff is lieing around till they need it.
it would be nice if we could tell a citizen seperatly to keep the main focus on bringing all the stuff to the storage.
maybe even a class for it like “Collector”, which is a child set of a Worker, if he dont have to bring stuff to the storage, he acts like a worker.


I moved 2 posts to an existing topic: Task Priority – An important mechanic ignored by many DF-like games