So with the release of a stable A17, I decided to start a new save and enjoy the nice new building features. The first couple buildings built with ease, no leftover scaffolding, everything placed nicely, it was great!
Then I made the mistake of finishing up a design, getting them started, and then closing the game. Now they refuse to build anything at all, and I get this error message upon load:
…/fixture_fabricator/fixture_fabricator_component.lua:171: attempt to index local ‘building’ (a nil value)
…/fixture_fabricator/fixture_fabricator_component.lua:171: in function ‘_are_dependencies_satisfied’
…/fixture_fabricator/fixture_fabricator_component.lua:215: in function ‘_start_project’
…/fixture_fabricator/fixture_fabricator_component.lua:42: in function <…/fixture_fabricator/fixture_fabricator_component.lua:40>release-584 (x64)
c++ exception: lua runtime error
This game did at one point have a couple mods in it that I removed, but this save has never had mods. I am going to attempt a reinstall to see if there’s an error somewhere, but I’ll save the save game in case you guys want it.