Cannot connect with some error in logs

Summary:

Cannot join multipler game

Stonehearth.log:

2018-05-01 22:16:55.465104 | server | 1 | app | Stonehearth Version 0.24.0.835 (x64)
2018-05-01 22:16:55.466104 | server | 1 | core.config | user id is 171a87e0-8f2c-11e5-aa94-b8ac6f30cb2a
2018-05-01 22:16:55.466104 | server | 1 | core.config | session id is 2ef41a28-0efd-48ad-a3bd-5deaae73192f
2018-05-01 22:16:55.466104 | server | 0 | app | Steam present.
2018-05-01 22:16:55.467104 | server | 0 | core.system | Initializing crash reporter
2018-05-01 22:16:55.467104 | server | 0 | lua.data | lua jit is disabled
2018-05-01 22:17:02.489501 | server | 1 | resources | Modules are verified pristine.
2018-05-01 22:17:02.561506 | server | 0 | app | Running Stonehearth server on port 54664
2018-05-01 22:17:02.561506 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2018-05-01 22:17:02.563506 | client | 1 | game_engine | Initializing OpenGL
2018-05-01 22:17:02.587507 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-05-01 22:17:02.622509 | server | 0 | mod stonehearth.ai.service | enable_cpp_compound_action is on
2018-05-01 22:17:02.645549 | client | 1 | game_engine | Determining window placement
2018-05-01 22:17:02.645549 | client | 1 | game_engine | Selecting monitor at 960, 530
2018-05-01 22:17:02.645549 | client | 1 | game_engine | Creating OpenGL Window
2018-05-01 22:17:03.266585 | client | 1 | game_engine | Creating OpenGL Context
2018-05-01 22:17:03.267547 | client | 1 | game_engine | Finished OpenGL Initialization
2018-05-01 22:17:03.268639 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 391.35’ by ‘NVIDIA Corporation’ on ‘GeForce GTX 470/PCIe/SSE2’
2018-05-01 22:17:03.536561 | client | 1 | browser | cef started.
2018-05-01 22:17:03.537563 | client | 1 | browser | Navigate called without an existing browser!
2018-05-01 22:17:03.540603 | thread13512 | 1 | browser | Doing a buffered navigation to http://radiant/stonehearth/ui/root/index.html
2018-05-01 22:17:03.630569 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2018-05-01 22:17:03.649608 | client | 1 | client.core | user feedback is off
2018-05-01 22:17:03.649608 | client | 0 | network | P2P session state. Using relay: false
2018-05-01 22:17:03.650624 | client | 1 | network | client allocating new send buffer (total: 0)
2018-05-01 22:17:03.651620 | client | 0 | client.core | Authenticating…
2018-05-01 22:17:04.008383 | client | 0 | client.core | Authenticated
2018-05-01 22:17:04.008383 | client | 0 | client.core | Requesting mod list.
2018-05-01 22:17:04.141665 | client | 0 | client.core | Mod list retrieved
2018-05-01 22:17:17.247581 | client | 1 | resources | Modules are verified pristine.
2018-05-01 22:17:17.318039 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-05-01 22:17:18.805250 | client | 0 | client.core | Joined running server
2018-05-01 22:17:33.389072 | client | 0 | game_engine | failed to find render resource materials/building2.material.json reason: invalid file path ‘stonehearth/data/horde/materials/building2.material.json’.
2018-05-01 22:17:33.389072 | client | 2 | horde.general | Resource ‘materials/building2.material.json’ of type 4: No data loaded (file not found?)
2018-05-01 22:17:38.073641 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-05-01 22:17:38.073641 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-05-01 22:17:38.228622 | client | 1 | lua.code | generating traceback…
2018-05-01 22:17:38.229123 | client | 0 | lua.code | – Script Error (lua) Begin -------------------------------
2018-05-01 22:17:38.229123 | client | 0 | lua.code | radiant/modules/client_entities.lua:159: attempt to index local ‘entity’ (a nil value)
2018-05-01 22:17:38.229123 | client | 0 | lua.code | stack traceback:
2018-05-01 22:17:38.229123 | client | 0 | lua.code | [C]: ?
2018-05-01 22:17:38.229123 | client | 0 | lua.code | radiant/modules/client_entities.lua:159: in function ‘get_player_id’
2018-05-01 22:17:38.229123 | client | 0 | lua.code | …hearth/services/client/building/building_service.lua:193: in function 'data_changed’
2018-05-01 22:17:38.229123 | client | 0 | lua.code | …hearth/services/client/building/building_service.lua:180: in function 'building_data_changed’
2018-05-01 22:17:38.229123 | client | 0 | lua.code | …hearth/services/client/building/building_service.lua:161: in function <…hearth/services/client/building/building_service.lua:160>
2018-05-01 22:17:38.229123 | client | 0 | lua.code | – Lua Error End -------------------------------
2018-05-01 22:17:38.229623 | client | 1 | lua.code | exception delivering lua trace: lua runtime error
2018-05-01 22:17:39.966116 | client | 1 | horde.general | over_lifetime
[rgb] properties are no longer supported. Use a single over_lifetime property.
2018-05-01 22:17:40.089678 | client | 1 | horde.general | over_lifetime
[rgb] properties are no longer supported. Use a single over_lifetime property.
2018-05-01 22:17:40.091157 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2018-05-01 22:17:40.092149 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2018-05-01 22:17:40.177661 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2018-05-01 22:17:40.178657 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2018-05-01 22:17:40.180161 | client | 1 | horde.general | over_lifetime_[rgb] properties are no longer supported. Use a single over_lifetime property.
2018-05-01 22:17:40.460177 | client | 1 | lua.code | generating traceback…
2018-05-01 22:17:40.460687 | client | 0 | lua.code | – Script Error (lua) Begin -------------------------------
2018-05-01 22:17:40.460687 | client | 0 | lua.code | …hearth/services/client/building/building_service.lua:298: attempt to index local ‘b’ (a nil value)
2018-05-01 22:17:40.460687 | client | 0 | lua.code | stack traceback:
2018-05-01 22:17:40.460687 | client | 0 | lua.code | [C]: ?
2018-05-01 22:17:40.460687 | client | 0 | lua.code | …hearth/services/client/building/building_service.lua:298: in function ‘set_widgets_visible’
2018-05-01 22:17:40.460687 | client | 0 | lua.code | …hearth/services/client/building/building_service.lua:212: in function ‘_on_ui_mode_changed’
2018-05-01 22:17:40.460687 | client | 0 | lua.code | …hearth/services/client/building/building_service.lua:171: in function <…hearth/services/client/building/building_service.lua:170>
2018-05-01 22:17:40.460687 | client | 0 | lua.code | – Lua Error End -------------------------------
2018-05-01 22:17:40.461177 | client | 1 | lua.code | generating traceback…
2018-05-01 22:17:40.461177 | client | 0 | lua.code | – Script Error (native) Begin -------------------------------
2018-05-01 22:17:40.461177 | client | 0 | lua.code | c++ exception: lua runtime error
2018-05-01 22:17:40.461177 | client | 0 | lua.code | stack traceback:
2018-05-01 22:17:40.461177 | client | 0 | lua.code | – Lua Error End -------------------------------
2018-05-01 22:17:40.485723 | client | 0 | network | Transport layer got error on send:1 Communication timed out
2018-05-01 22:17:40.485723 | client | 0 | client.core | Error sending to server
2018-05-01 22:17:40.485723 | client | 1 | network | Timed out, time remaining: -1453
2018-05-01 22:17:40.611661 | client | 1 | lua.code | generating traceback…
2018-05-01 22:17:40.611661 | client | 1 | lua.code | generating traceback…
2018-05-01 22:17:40.613661 | client | 0 | client.core | Disconnecting…
2018-05-01 22:17:40.613661 | client | 0 | client.core | post-abort restart game
2018-05-01 22:17:40.619160 | client | 0 | network | closing steam P2P session with user 76561198042459227
2018-05-01 22:17:40.621161 | client | 0 | client.core | member variables reset
2018-05-01 22:17:40.621161 | client | 0 | client.core | Connecting to local server…
2018-05-01 22:17:41.144284 | server | 0 | simulation.core | Rejecting steam session request
2018-05-01 22:17:42.481129 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game_engine\legacy_game_engine\horde_render_node.cpp 165
2018-05-01 22:17:42.513095 | client | 1 | lua.code | Shutting down script host.
2018-05-01 22:17:42.716136 | client | 1 | lua.code | Script host destroyed.
2018-05-01 22:17:42.767090 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2018-05-01 22:17:42.779094 | client | 1 | network | client allocating new send buffer (total: 0)
2018-05-01 22:17:42.781101 | client | 0 | client.core | Authenticating…
2018-05-01 22:17:42.820132 | server | 0 | simulation.core | Making authentication request with provider: host
2018-05-01 22:17:42.820132 | server | 0 | simulation.core | Authentication successful, responding with session.
2018-05-01 22:17:42.820132 | server | 0 | simulation.core | {
“session” : {
“player_id” : “player_1”,
“client_id” : “host”,
“provider” : “host”
},
“state” : “configuring”
}
2018-05-01 22:17:42.820651 | server | 0 | mod stonehearth | Player ‘player_1’ joined
2018-05-01 22:17:42.869190 | server | 1 | network | server allocating new send buffer (total: 0)
2018-05-01 22:17:42.876700 | client | 0 | client.core | Authenticated
2018-05-01 22:17:42.882197 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”
2018-05-01 22:17:43.121726 | server | 0 | simulation.core | Rejecting steam session request
2018-05-01 22:17:44.015051 | server | 1 | simulation.remote_client | started buffering client updates. (seq:760 ack:0)
2018-05-01 22:17:44.219618 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-05-01 22:17:44.219618 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-05-01 22:17:44.268638 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-05-01 22:17:44.268638 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json_to_lua!
2018-05-01 22:17:44.317823 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:760 ack:760)
2018-05-01 22:17:46.780805error parsing json: Invalid JSON character detected (lo)

Attachments:

none

Versions and Mods:

835, no mods (except debugtools)

System Information:

Windows 10

Notes:

tried 10 times or more… from and to these computers

Hm, can you try with a new game and try with the fix in user settings mentioned here: IT'S HAPPENING: Multiplayer available on another super-unstable Steam branch! and then let me know if works? thanks!

It works fine with steam. Unable to reproduce the issue now.

Thanks

1 Like