Stonehearth.log

2015-Dec-31 18:42:45.684554 | server | 1 | app | Stonehearth Version 0.13.0.489 (x64)
2015-Dec-31 18:42:45.687554 | server | 1 | core.config | user id is 9c6b070a-afdc-11e5-9b3c-00ff7ceb0be1
2015-Dec-31 18:42:45.687554 | server | 1 | core.config | session id is e6a817b4-afe5-11e5-948b-00ff7ceb0be1
2015-Dec-31 18:42:45.687554 | server | 0 | core.system | Initializing crash reporter
2015-Dec-31 18:42:46.275588 | server | 0 | lua.data | lua jit is disabled
2015-Dec-31 18:42:46.394595 | server | 1 | resources | Module rayyas_children_ui version 1 is deferred load)
2015-Dec-31 18:42:59.286215 | server | 1 | resources | Modules are verified pristine.
2015-Dec-31 18:42:59.333015 | server | 1 | app | Running Stonehearth server on port 64608
2015-Dec-31 18:42:59.364215 | client | 1 | renderer.renderer | Initializing OpenGL
2015-Dec-31 18:42:59.364215 | server | 0 | physics.navgrid | subspace pathfinder is enabled
2015-Dec-31 18:42:59.379815 | client | 1 | renderer.renderer | Determining window placement
2015-Dec-31 18:42:59.379815 | client | 1 | renderer.renderer | Selecting monitor at 16, 60
2015-Dec-31 18:42:59.379815 | client | 1 | renderer.renderer | Creating OpenGL Window
2015-Dec-31 18:42:59.660615 | client | 1 | renderer.renderer | Creating OpenGL Context
2015-Dec-31 18:42:59.676215 | client | 1 | renderer.renderer | Finished OpenGL Initialization
2015-Dec-31 18:42:59.676215 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘3.0.0 - Build 8.15.10.2266’ by ‘Intel’ on 'Intel® HD Graphics Family’
2015-Dec-31 18:42:59.676215 | client | 2 | horde.general | Renderer: No multisampling for render targets available
2015-Dec-31 18:43:01.148226 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.193828 | client | 1 | browser | cef started.
2015-Dec-31 18:43:01.193828 | client | 2 | browser | Navigate called without an existing browser!
2015-Dec-31 18:43:01.209428 | thread3968 | 2 | browser | Doing a buffered navigation…
2015-Dec-31 18:43:01.209428 | client | 0 | physics.navgrid | subspace pathfinder is enabled
2015-Dec-31 18:43:01.256228 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.256228 | client | 2 | network | client allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.319628 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.366428 | client | 1 | client.core | user feedback is on
2015-Dec-31 18:43:01.382028 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.444428 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.495229 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.551229 | server | 2 | network | server allocating new send buffer (total: 0)
2015-Dec-31 18:43:01.602230 | server | 1 | simulation.remote_client | started buffering client updates. (seq:10 ack:0)
2015-Dec-31 18:43:02.494262 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:10 ack:10)
2015-Dec-31 18:43:08.462443 | client | 1 | client.core | save game directory does not exist!
2015-Dec-31 18:44:15.432430 | analytics | 1 | analytics | error in PostJson: Timeout
2015-Dec-31 18:44:30.550611 | server | 0 | mod stonehearth | ai slow start is enabled
2015-Dec-31 18:44:30.551611 | server | 0 | mod ai | cpp ai is enabled.
2015-Dec-31 18:44:30.870618 | server | 0 | ai.execution_frame | (1936 Raven Raile)[t:1 f:1 (stonehearth:top) L:0000000008D8D118] ai slow start is 1
2015-Dec-31 18:44:30.890618 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
2015-Dec-31 18:44:32.896629 | client | 2 | horde.general | Attempting risky mipmap generation (64, 64, 1909, 1401)
2015-Dec-31 18:44:33.206630 | client | 1 | horde.general | Bind Frambuffer error: 2, 0, 8cdb, 0
2015-Dec-31 18:44:33.206630 | client | 0 | app | Assertion Failed: status == GL_FRAMEBUFFER_COMPLETE_EXT(C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\horde3d\Source\Horde3DEngine\egRendererBase.cpp:1235)
2015-Dec-31 18:44:33.266630 | server | 1 | simulation.remote_client | started buffering client updates. (seq:1695 ack:1685)
2015-Dec-31 18:44:35.866633 | client | 0 | sysinfo | Memory Stats: Fatal Exception
2015-Dec-31 18:44:35.866633 | client | 0 | sysinfo | Total System Memory: 3.914 GB (4202995712 bytes)
2015-Dec-31 18:44:35.866633 | client | 0 | sysinfo | Current Memory Usage: 512.230 MB (537112576 bytes)
2015-Dec-31 18:44:35.866633 | client | 0 | sysinfo | Total Address Space: 8.000 TB (8796092891136 bytes)
2015-Dec-31 18:44:35.866633 | client | 0 | sysinfo | Available Address Space: 7.999 TB (8794593366016 bytes)
2015-Dec-31 18:44:35.866633 | client | 0 | sysinfo | Used Address Space: 1.397 GB (1499525120 bytes)

Welcome to the forum, @Dreamsii.
Are you able to start the game?
Or are you crashing when trying to save?

1 Like