Summary:I am not sure what happened or why honestly.
Steps to reproduce:
1)dug ditch
2)saved game
3)reloded game
Expected Results:
everything to be fine
Actual Results:
constant error showing up
Notes: Game Mode:Normal
Attachments: Image: http://s6.postimg.org/lu560gjkx/253250_2015_10_01_00006.png Save File:Free File Hosting - Online Storage; Upload Mp3, Videos, Music. Backup Files Log:http://www.filedropper.com/bugreport error:
develop-2620 (x64)
radiant/modules/entities.luac:100: attempt to index local ‘entity’ (a nil value)
stack traceback:
[C]: ?
radiant/modules/entities.luac:100: in function 'get_world_grid_location’
stonehearth/components/water/water_component.luac:32: in function ‘get_water_level’
…hearth/components/waterfall/waterfall_component.luac:63: in function ‘_update’
…hearth/components/waterfall/waterfall_component.luac:54: in function <…hearth/components/waterfall/waterfall_component.luac:54>
Versions and Mods: Mods: N/A Version:StoneHearth 0.12.0 Develop:2620 x64 build
System Information: System: Windows 10 Home 64-bit Processor:Intel Core i7-4790k CPU @ 4.00GHz Ram:16.0 GB
upon trying to fix water, I removed the building in front of it. and dug a ditch.
not only did I get the same error I got this one ontop of it
develop-2620 (x64)stonehearth/components/water/water_component.luac:281: assertion failed!stack traceback:
radiant/modules/common.luac:46: in function <radiant/modules/common.luac:46>
[C]: in function 'assert’
stonehearth/components/water/water_component.luac:281: in function '_remove_height’
stonehearth/components/water/water_component.luac:105: in function '_remove_water’
stonehearth/components/water/water_component.luac:180: in function ‘fill_channel_from_water_region’
…earth/services/server/hydrology/channel_manager.luac:180: in function ‘callback_fn’
…earth/services/server/hydrology/channel_manager.luac:58: in function ‘each_channel_ascending’
…earth/services/server/hydrology/channel_manager.luac:180: in function ‘fill_channels_to_capacity’
…rth/services/server/hydrology/hydrology_service.luac:257: in function ‘_on_tick’
…rth/services/server/hydrology/hydrology_service.luac:14: in function '_fn’
radiant/controllers/timer_controller.luac:33: in function 'fire’
radiant/controllers/time_tracker_controller.luac:9: in function <radiant/controllers/time_tracker_controller.luac:9>
[C]: in function 'xpcall’
radiant/controllers/time_tracker_controller.luac:9: in function ‘set_now’
…earth/services/server/calendar/calendar_service.luac:133: in function 'fn’
radiant/modules/events.luac:53: in function <radiant/modules/events.luac:52>
[C]: in function 'xpcall’
radiant/modules/events.luac:52: in function 'trigger’
radiant/modules/events.luac:70: in function '_trigger_gameloop’
radiant/modules/events.luac:78: in function '_update’
radiant/server.luac:19: in function <radiant/server.luac:17>
develop-2630 (x64)
stonehearth/components/water/water_component.luac:281: assertion failed!
stack traceback:
radiant/modules/common.luac:46: in function <radiant/modules/common.luac:46>
[C]: in function 'assert’
stonehearth/components/water/water_component.luac:281: in function '_remove_height’
stonehearth/components/water/water_component.luac:105: in function '_remove_water’
stonehearth/components/water/water_component.luac:180: in function ‘fill_channel_from_water_region’
…earth/services/server/hydrology/channel_manager.luac:180: in function ‘callback_fn’
…earth/services/server/hydrology/channel_manager.luac:58: in function ‘each_channel_ascending’
…earth/services/server/hydrology/channel_manager.luac:180: in function ‘fill_channels_to_capacity’
…rth/services/server/hydrology/hydrology_service.luac:257: in function ‘_on_tick’
…rth/services/server/hydrology/hydrology_service.luac:15: in function '_fn’
radiant/controllers/timer_controller.luac:33: in function 'fire’
radiant/controllers/time_tracker_controller.luac:9: in function <radiant/controllers/time_tracker_controller.luac:9>
[C]: in function 'xpcall’
radiant/controllers/time_tracker_controller.luac:9: in function ‘set_now’
…earth/services/server/calendar/calendar_service.luac:133: in function 'fn’
radiant/modules/events.luac:58: in function <radiant/modules/events.luac:57>
[C]: in function 'xpcall’
radiant/modules/events.luac:57: in function 'trigger’
radiant/modules/events.luac:78: in function '_trigger_gameloop’
radiant/modules/events.luac:87: in function '_update’
radiant/server.luac:19: in function <radiant/server.luac:17>
Designate a canal connecting the sunken land to a body of water on the same level (despite it being sunken land, I hope you understand what I mean by the same level)
Unpause game.
Redesignate zones outside of the sunken piece of land and remove zones inside the sunken land.
I didn’t get the savefile. But I had no problem with digging holes.
It was my embark area. I moved the furniture and dezoned the stockpiles after designating where to dig the canal. That seemed to trigger the error because I never reached the water and also because the error popped up after I decided to remove the zones within the sunken land.