Summary:
Decided to create an outer wall built with walk ways and scout towers. After I placed the second watch tower the game dropped some frame rates, then a bug report popped up. Closed it, and tried placing a third scout tower, but the walls wouldn’t place. I’d here the sound effect with no result
Here is what I copied to my Clipboard:
release-552 (x64)
stonehearth/components/wall/wall_component.lua:377: attempt to index a nil value
stack traceback:
[C]: ?
stonehearth/components/wall/wall_component.lua:377: in function 'connect_to_columns’
stonehearth/services/server/build/build_service.lua:1165: in function 'init_fn’
stonehearth/services/server/build/build_service.lua:462: in function '_create_blueprint’
stonehearth/services/server/build/build_service.lua:1163: in function '_create_wall’
stonehearth/services/server/build/build_service.lua:1150: in function '_add_wall_span’
stonehearth/services/server/build/build_service.lua:979: in function 'visitor_fn’
stonehearth/lib/build_util.lua:687: in function 'grow_walls_around’
stonehearth/services/server/build/build_service.lua:978: in function 'grow_walls’
stonehearth/services/server/build/build_service.lua:950: in function 'cb’
stonehearth/services/server/build/build_service.lua:1444: in function 'do_command’
stonehearth/services/server/build/build_service.lua:949: in function <stonehearth/services/server/build/build_service.lua:947>
Steps to reproduce:
- Create Wall Structure with Cubes of 14 units. and walls lengthing from 36 by 8 units - 20ish by 8 units. (made a weird W but angled 90 degrees -->)
- Place second floor, having the inside of the building a Red stone material, and having the outside a blue stone material ( so the outer wall looked just like blueish stone )
- Try and construct wall on second floor for just the towers
Expected Results:
Actual Results:
Notes:
Attachments:
Version Number and Mods in use:
System Information: