Summary:
I am unsure of when this began to occur as it seemed to begin happening randomly, but whenever I am building a new building in the old builder there are only doors, windows, decorations or furniture in the menu’s appropriate sections if i have at least one in storage somewhere. This is therefore making it almost impossible to design a new building as i have to know exactly which components I want before even starting the design process.
I doubt it’s any of my mods in my local files as I’ve had them for a very very long time and never had any issues, and the only mods I have recently subscribed to from the steam workshop are the Lorki Biome and the Mining Profession, both of which did not solve the issue upon deactivation.
Steps to reproduce:
1.Open new building template builder and click on any of door, window, decorations or furniture categories.
Expected Results:
All category appropriate items, either in the town’s storage or available to be built by crafters, is shown and able to be used in the new building template.
Actual Results:
Only category appropriate items currently in the town’s storage are shown.
Notes:
When I load the first save this bug began to appear on, I get two error reports.
“release-826 (x64)[M]
stonehearth/services/server/town/town.lua:346: assertion failed: task group “stonehearth:task_group:common_tasks” not yet created
stack traceback:
[C]: ?
[C]: in function ‘error’
radiant/modules/commons.lua:247: in function ‘assert’
stonehearth/services/server/town/town.lua:346: in function ‘join_task_group’
stonehearth/components/job/job_component.lua:700: in function ‘_add_to_task_groups’
stonehearth/components/job/job_component.lua:104: in function <stonehearth/components/job/job_component.lua:60>”
and
“release-826 (x64)[M]
c++ exception: lua runtime error
stack traceback:”
I am sure I have had these error reports pop up upon loading the save before this issue began to occur, but I thought I had best include them.
Attachments:
Image showing only furniture in my storage appearing in the new template builder:
Image showing I do have high level crafters, so there should be non-stored items available to place:
Version Number and Mods in use:
Stonehearth 0.24.0 (release-826) x64 build
Mods in local files:
Piles_Plus
achipelago_biome
Balista
Commemorative_items
craftmod
desert_transition_temperate
fornjotr
homesweethome
minecart_and_rails
plains_biome
rivers
roll_for_need
royal
swamp_goblins
Mods from Steam Workshop:
armis_maximus
canyon_biome
cookmod
finery
lorki_biome
miner_prof
settlementdecor
signery
System Information:
Processor: 4.0GHZ intel core I7 6700K Quad Core CPU
Motherboard: MSI Z170A Gaming Pro Motherboard
Graphics Card: Nvidia GeForce GTX 1060 6GB Graphics Card
Memory: 16GB Corsair Vengeance 3000MHz DDR4
Hard Drive: 1 x 2TB SSHD Hybrid Hard Drive
PSU: Corsair RMi650 650w Gold Modular PSU
Operating System: Windows 10 Home