as stated in the title, i have a bug because i like to start at the edge of the map and then move toward a place i like (something like “at least we came from somewhere and not just appeared at the center of the map xD”)
because of this, when the banner is choosen and the banner is being moved the engine fails to find and change the model (it probablywill happen too for the heart and monument)
if possible i would like to restrict the choose banner button if the banner is not deployed
if not possible then i’ll have to wait 'till we reach the new home to avoid that bug xD
But the banner should change as soon as it’s placed down again, right?
Or is there any errors / the celebration never happens?
I think it waits for it to be placed
hmmm looks like the celebration went missing with the banner upgrade but the town name was ok:
F5 to recover bug message:
…er/controllers/encounters/town_upgrade_encounter.lua:101: No facility found.
[C]: in function ‘assert’
…er/controllers/encounters/town_upgrade_encounter.lua:101: in function ‘start’
…ervices/server/game_master/controllers/encounter.lua:128: in function ‘start’
…arth/services/server/game_master/controllers/arc.lua:406: in function ‘_start_encounter’
…arth/services/server/game_master/controllers/arc.lua:382: in function ‘_trigger_edge’
…arth/services/server/game_master/controllers/arc.lua:315: in function ‘_trigger_out_edge’
…arth/services/server/game_master/controllers/arc.lua:289: in function ‘trigger_next_encounter’
…rollers/encounters/town_upgrade_choice_encounter.lua:63: in function <…rollers/encounters/town_upgrade_choice_encounter.lua:50>
town bonus missing too:
didn’t realized almos everything was missing ultill you asked hehe
all mods disabled exept for debug tools
just adding, used the debug tools to call the event again and had no extra issues
only duplicated progression lines (the first one stuck xD)
thank you @Relyss and @max99x