Bringing new life to master and apprentice!

Of this idea, I really like the idea of a master writing a book to preserve knowledge. I think it would be really cool (and maybe to some degree make sense gameplay wise) to have a max level class create an item that allows for other hearthlings of the same class to gain experience faster. It would certainly make creating duplicate job less of a grind as well as reward a player for making a class get to the max level.

(I admit, I am also a fan of this idea because I still like the idea of a scholar class :stuck_out_tongue_closed_eyes:)

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