It would be nice if there were an option to have the game automatically pause when a low health notification is displayed. That would help players like me who often lose hearthlings before they even get a chance to find them on the map or pause the game.
I like the idea of this, but it should definitely be an option. It could get annoying if you weren’t able to disable it.
I’ve suggested before that really you should just be able to set an “auto pause on alert” toggle, so I know if enemies show up or someone’s stuck and starving or whatever. There are lots of points where I just want to go afk and let my dudes build or dig or whatever.
I would like to see this on hard, especially, when just one basic mob’s auto attacks take a normal hearthling from the “low health” threshold to “dead”.