Assertion failed- crash upon game re-launch

Title:Assertion failed

Summary:Was playing game, building stuff aka irragation etc. then game completely froze and no error popped up other than an assertion fail notice

Steps to reproduce:
1)play game
2)build
3)crash?

Expected Results:
stuff being built

Actual Results:
game completeley froze

Notes:
Game Mode:normal hard mode

Attachments:
Image:
http://s6.postimg.org/apug3s6xt/screenshot_41.png

Save File:
http://www.filedropper.com/1444096878718

Log:
http://www.filedropper.com/stonehearth

error:

Versions and Mods:
Mods: N/A
Version:StoneHearth 0.12.0
Develop:2620 x64 build

System Information:
System: Windows 10 Home 64-bit
Processor:Intel Core i7-4790k CPU @ 4.00GHz
Ram:16.0 GB

ok re-created the error

it is caused by editting a building that is currently being built and having them build onto it with edits.

error:

develop-2620 (x64)Unknown C++ exceptionstack traceback:
[C]: ?
[C]: in function ‘add_unique_cube’
…arth/components/fabricator/fabricator_component.luac:333: in function <…arth/components/fabricator/fabricator_component.luac:314>
[C]: in function ‘modify’
…arth/components/fabricator/fabricator_component.luac:314: in function ‘_update_fabricator_region’
…arth/components/fabricator/fabricator_component.luac:364: in function <…arth/components/fabricator/fabricator_component.luac:364>

2 Likes

nice, always awesome to get repro steps, paging @Albert @sdee @yshan.

4 Likes

Repaging @Albert…has this been fixed?

Probably still an open bug.