First off. I want to say that I’m absolutely loving Stonehearth so far! I have a small question, though.
I’m checking out Alpha 16 and it has absolutely revitalized my interest in the game. I had built a nice village in A15, but since I only needed only three fully-equipped footmen to defend it, it was kinda getting boring. I started over in A16 in hard mode and it was pretty hard at the start, but it is still workable. So, that’s pretty great already.
When I started to get my main party of soldiers going, however, I found out that when I promoted my Herbalist to Cleric, suddenly there was no need for Herbalists, other than to promote new Clerics. There are no upsides to having Herbalists otherwise, since their healing need a Heartling moving into a bed, and bandages and potions in stock, which then need to be crafted by that Herbalist, which then need flowers on so on.
I am I missing something here? Are Herbalists simply worse than Clerics?
One suggestion that I have is to give enemies a chance of adding debuffs (Broken bones/Wounds) with every strike, and making those debuffs drain a bit of HP until they are removed only by the Herbalist.
I also had written up another suggestion involving a type of temporary HP for Heartlings that drained down until a Herbalist treated it, but it was getting pretty convoluted, and the wounds debuff cover it pretty well. Let’s keep it simple for my first post.
Thanks for the amazing game!