When ordered to craft an upgraded furniture a craftsman undeploys a “previous” tier of furniture instead of picking one from the stockpile.
Steps to reproduce:
- Craft 2 Mean Beds. Place 1 bed near the carpenter workbench (so it would be closer to the workspace than the stockpile). Leave the other one in the stockpile.
- Order to craft 1 Comfy Bed.
- Watch as the carpenter undeploys your bed and upgrades it to comfy.
Carpenter should pick an “ingredient” furniture from the stockpile, ignoring deployed ones. If there are no required ingredients in the stockpile, production should halt.
The carpenter undeploys the previously deployed bed, ignoring the one in the stockpile.
I was able to successfully reproduce this bug on two different playthroughs, so it’s not something special. I’m not sure what affects the carpenter’s choice but in both cases the deployed bed was closer to the workbench than the stockpile. I suppose the crafter just picks whatever is closer to him.
Version Number and Mods in use:
Alpha 16 dev 2922, vanilla