After reading all of the thoughts, I think that I’ll wade in as well. I’ve been playing far too much stone hearth lately. and one thing I’d really like is the ability to differentiate between produced items and plants.
Currently on the latest update as of 13/04/2017. There are the following categories:
Wood, Stone, Clay, Ore, Pelts, Plants.
Doors And Windows, Furniture, Defences, Decorations,
Tool’s & Goods, For
Tools, Thread Cloth and Leather, Ingots, Weapons, Amour and Other Equipment, Healing Equipment
Food & Drink, for.
Raw Food, Cooked Food, Cooking ingredients and Animal Feed
Gold and Trophies/ Severed Heads
That’s what we have currently. Personally, I think that having a prioritisation system in stone hearth would be a little over the top. After All, Keep it simple Stupid. And I am stupid. However, for the profession based filtering, I think it would be a good idea to perhaps have items separated like this. Would be nice for organisation reasons, I personally would limit it to produced items though.
However, I do agree with the point that the difference between silk weeds and corn and wheat needs to be made. as well as that for flowers and silkweed. My logic behind this is that wheat and corn are foods and silk and flowers are " production items "
So why not remove plants making three categories, Flowers, Fibre plants ( Silkweed ) and Cooking plants. Flowers and Fibre plants into resources and cooking plants into food and drink. This would then help when you let me make whisky for my hearthlings. :))