Sorry if everything I posted was work to do. I really do like the way the game is coming along! and fast too! But personally, I still think its ways from beta release.
Another bug: The trader will be back in __hour_counter__hours
And possible stockpile/job list bug? Could be coincidence but I’ll say it here anyways.
-building never finishes. I have all materials. Citizens literally lounge about for 2 days.
-I zone a new stockpile. Citizens go back to work to finish the building.
Look into that. Aside from that incident, I suggest looking back into how jobs are taken up and completed as well as citizens completing multi-story buildings without leaving missing walls, etc.
Also lag spike when ‘braaaaaiiins’ come into play. Small lag spike but still a lag spike.