[ACE] Pre-Release 0.9.5.7h

A cheaper, easier to craft medical bed would be a good idea
Maybe have the herbalist craft items required to make better versions of medical beds

2 Likes

Hmmm … yes … have very small “upgrades” to a normal (mean) bed that can flag it as a place for injured hearthlings to go for care … very cool.

1 Like

I am thinking medical beds that affect how much time a healing item needs to work
Have the basic one only be a designated spot
And highest level one double the healing speed

2 Likes

release-949 (x64)[M]
stonehearth/lib/game_master/game_master_lib.lua:115: root node wait_for_requirements_met not found
stack traceback:
[C]: in function ‘report_error’
radiant/modules/commons.lua:58: in function <radiant/modules/commons.lua:51>
[C]: in function ‘error’
stonehearth/lib/game_master/game_master_lib.lua:115: in function ‘destroy_tree’
…arth/services/server/game_master/controllers/arc.lua:231: in function ‘_convert_out_edge_to_edgelist’
…arth/services/server/game_master/controllers/arc.lua:297: in function ‘_trigger_out_edge’
…arth/services/server/game_master/controllers/arc.lua:289: in function ‘trigger_next_encounter’
…ame_master/controllers/encounters/wait_encounter.lua:66: in function ‘?’
radiant/modules/commons.lua:194: in function ‘invoke’
radiant/controllers/timer_controller.lua:77: in function ‘fire’
radiant/controllers/time_tracker_controller.lua:91: in function <radiant/controllers/time_tracker_controller.lua:91>
[C]: in function ‘xpcall’
radiant/modules/commons.lua:67: in function ‘xpcall’
radiant/controllers/time_tracker_controller.lua:91: in function ‘set_now’
…hearth/services/server/calendar/calendar_service.lua:538: in function ‘_on_event_loop’
…hearth/services/server/calendar/calendar_service.lua:58: in function <…hearth/services/server/calendar/calendar_service.lua:57>
[C]: ?
[C]: in function ‘trigger’
radiant/modules/events.lua:63: in function ‘_update’
radiant/server.lua:67: in function <radiant/server.lua:64>

??wait…

1 Like

Really happy with the update! Hearth of glory tier 2 with the bandage change and the change to allow earlier vinegar. I was one of the ones having trouble difficultly curving into the vinegar and fermenting because I needed that for hearth of glory when my town wasn’t to that point yet.

Awesome!

3 Likes

Thought I’d poke my head in here and was happy to see this is still being worked on! I might just have to load it up.

4 Likes

Moved to another thread.

1 Like

Moved to another thread.

1 Like

release-949 (x64)[M]
stonehearth/components/lease/lease_component.lua:169: attempt to index field ‘_factions’ (a nil value)
stack traceback:
[C]: ?
stonehearth/components/lease/lease_component.lua:169: in function ‘release’
radiant/modules/entities.lua:1208: in function ‘release_lease’
stonehearth/components/mount/mount_component.lua:160: in function ‘dismount’
stonehearth/components/mount/mount_component.lua:261: in function <stonehearth/components/mount/mount_component.lua:259>

1 Like

I just had a quest I’ve never seen before. These strange figures showed up, after the first Goblin-note encounter. They were healers and gave me a Lamp-scepter. A 2 handed level 5 weapon. Looking forward to using it. It was northern alliance if that makes a difference.

1 Like

That’s a vanilla quest, quite a rare one and a one-off per town. It can trigger once you hit tier 2 AFAIK or it may be locked until tier 3 even. You can also get the scepter rarely from tier 3 traders though.

2 Likes

Ahh yes I did just got tier 2 when I got that quest.

1 Like

Aaaaaand I didn’t save my game when exiting. So much for that rare quest.

1 Like

OK,Now i know snowstorm is a bad idea

1 Like

Here is my terrible English again :sweat_smile:
I have a little problem with my herbalist because he can’t do the clergyman’s tome :tired_face:
I already tried everything until I changed my herbalist and nothing works :pleading_face:
Ok I also noticed that the weaver does not make any recipe that has leather :upside_down_face:
There will be some humble human being who can help me with that :pray:t2:
Thanks in advance :sparkling_heart:

2 Likes

Hey there :slight_smile:
I’ll need a bit more info to help you

List of mods that are you using and what faction are you playing
And if possible a screenshot if your herbalist’s crafting screen
Thanks :smiley:

2 Likes

Hi :smiley:
°List of mods:

  • ACE
  • Swamp Biome + Firefly Clan + Beast Tamer
  • Northen Alliance
  • Box O ’Vox (Complete)
  • rayyas_children

°Faction: The Ascendancy

Thanks :smiley:

Do you have a trapper, and pelts, small or large
In the settings there is an option for crafters to automaticly craft required items
I usually have the weaver make about 10 leather, spools of thread and cloth to have in storage
I do the same thing with many other crafters

2 Likes

Seems possible that he has no space to work on his table? Or the ingredients are not reachable.

2 Likes

Yep, could be that… I don’t think I see any mods that could possibly break this, I think. Maybe someone else is using the leather as soon as it gets ready?

2 Likes