A cheaper, easier to craft medical bed would be a good idea
Maybe have the herbalist craft items required to make better versions of medical beds
Hmmm … yes … have very small “upgrades” to a normal (mean) bed that can flag it as a place for injured hearthlings to go for care … very cool.
I am thinking medical beds that affect how much time a healing item needs to work
Have the basic one only be a designated spot
And highest level one double the healing speed
release-949 (x64)[M]
stonehearth/lib/game_master/game_master_lib.lua:115: root node wait_for_requirements_met not found
stack traceback:
[C]: in function ‘report_error’
radiant/modules/commons.lua:58: in function <radiant/modules/commons.lua:51>
[C]: in function ‘error’
stonehearth/lib/game_master/game_master_lib.lua:115: in function ‘destroy_tree’
…arth/services/server/game_master/controllers/arc.lua:231: in function ‘_convert_out_edge_to_edgelist’
…arth/services/server/game_master/controllers/arc.lua:297: in function ‘_trigger_out_edge’
…arth/services/server/game_master/controllers/arc.lua:289: in function ‘trigger_next_encounter’
…ame_master/controllers/encounters/wait_encounter.lua:66: in function ‘?’
radiant/modules/commons.lua:194: in function ‘invoke’
radiant/controllers/timer_controller.lua:77: in function ‘fire’
radiant/controllers/time_tracker_controller.lua:91: in function <radiant/controllers/time_tracker_controller.lua:91>
[C]: in function ‘xpcall’
radiant/modules/commons.lua:67: in function ‘xpcall’
radiant/controllers/time_tracker_controller.lua:91: in function ‘set_now’
…hearth/services/server/calendar/calendar_service.lua:538: in function ‘_on_event_loop’
…hearth/services/server/calendar/calendar_service.lua:58: in function <…hearth/services/server/calendar/calendar_service.lua:57>
[C]: ?
[C]: in function ‘trigger’
radiant/modules/events.lua:63: in function ‘_update’
radiant/server.lua:67: in function <radiant/server.lua:64>
??wait…
Really happy with the update! Hearth of glory tier 2 with the bandage change and the change to allow earlier vinegar. I was one of the ones having trouble difficultly curving into the vinegar and fermenting because I needed that for hearth of glory when my town wasn’t to that point yet.
Awesome!
Thought I’d poke my head in here and was happy to see this is still being worked on! I might just have to load it up.
Moved to another thread.
Moved to another thread.
release-949 (x64)[M]
stonehearth/components/lease/lease_component.lua:169: attempt to index field ‘_factions’ (a nil value)
stack traceback:
[C]: ?
stonehearth/components/lease/lease_component.lua:169: in function ‘release’
radiant/modules/entities.lua:1208: in function ‘release_lease’
stonehearth/components/mount/mount_component.lua:160: in function ‘dismount’
stonehearth/components/mount/mount_component.lua:261: in function <stonehearth/components/mount/mount_component.lua:259>
I just had a quest I’ve never seen before. These strange figures showed up, after the first Goblin-note encounter. They were healers and gave me a Lamp-scepter. A 2 handed level 5 weapon. Looking forward to using it. It was northern alliance if that makes a difference.
That’s a vanilla quest, quite a rare one and a one-off per town. It can trigger once you hit tier 2 AFAIK or it may be locked until tier 3 even. You can also get the scepter rarely from tier 3 traders though.
Ahh yes I did just got tier 2 when I got that quest.
Aaaaaand I didn’t save my game when exiting. So much for that rare quest.
Here is my terrible English again
I have a little problem with my herbalist because he can’t do the clergyman’s tome
I already tried everything until I changed my herbalist and nothing works
Ok I also noticed that the weaver does not make any recipe that has leather
There will be some humble human being who can help me with that
Thanks in advance
Hey there
I’ll need a bit more info to help you
List of mods that are you using and what faction are you playing
And if possible a screenshot if your herbalist’s crafting screen
Thanks
Hi
°List of mods:
- ACE
- Swamp Biome + Firefly Clan + Beast Tamer
- Northen Alliance
- Box O ’Vox (Complete)
- rayyas_children
°Faction: The Ascendancy
Thanks :smiley:Do you have a trapper, and pelts, small or large
In the settings there is an option for crafters to automaticly craft required items
I usually have the weaver make about 10 leather, spools of thread and cloth to have in storage
I do the same thing with many other crafters
Seems possible that he has no space to work on his table? Or the ingredients are not reachable.
Yep, could be that… I don’t think I see any mods that could possibly break this, I think. Maybe someone else is using the leather as soon as it gets ready?