model_origin misalignments found so far:
consumables/stamina_tonic: z is 0, should be 0.1
decorations/banner_wall_big: x is 0, should be -0.05
decorations/banner_wall_small: x is 0, should be -0.05
decorations/curtains: x is -0.55, should be -0.6
decorations/gargoyle: z is 0, should be 0.2
furniture/dresser: x is -0.05, should be 0
furniture/dresser_fine: x is -0.05, should be 0
furniture/writing_desk: x is -0.05, should be -0.1
furniture/writing_desk_fine: x is -0.05, should be -0.1
Steps to reproduce:
- Place an object from the list in-game
- Display grid (e.g. by opening building menu) and open Entity Editor from Debug Tools.
The model is placed symmetrically and doesn’t sink inside walls.
The model is placed asymmetrically and/or sinks inside walls.
More objects may be affected. Dresser model is 2 tiles wide but takes 3 tiles in-game, what seems like a waste of space. May be intentional, but desks and dressers partially sink inside walls when placed next to them.
Not necessary, just repeat the steps.
Version Number and Mods in use:
Alpha 22, no non-vanilla .smod files except Debug Tools enabled.
Doesn’t matter as all the problem lies in stonehearth.smod