Summary:
model_origin misalignments found so far:
consumables/stamina_tonic: z is 0, should be 0.1
decorations/banner_wall_big: x is 0, should be -0.05
decorations/banner_wall_small: x is 0, should be -0.05
decorations/curtains: x is -0.55, should be -0.6
decorations/gargoyle: z is 0, should be 0.2
furniture/dresser: x is -0.05, should be 0
furniture/dresser_fine: x is -0.05, should be 0
furniture/writing_desk: x is -0.05, should be -0.1
furniture/writing_desk_fine: x is -0.05, should be -0.1
Steps to reproduce:
- Place an object from the list in-game
- Display grid (e.g. by opening building menu) and open Entity Editor from Debug Tools.
Expected Results:
The model is placed symmetrically and doesn’t sink inside walls.
Actual Results:
The model is placed asymmetrically and/or sinks inside walls.
Notes:
More objects may be affected. Dresser model is 2 tiles wide but takes 3 tiles in-game, what seems like a waste of space. May be intentional, but desks and dressers partially sink inside walls when placed next to them.
Attachments:
Not necessary, just repeat the steps.
Version Number and Mods in use:
Alpha 22, no non-vanilla .smod files except Debug Tools enabled.
System Information:
Doesn’t matter as all the problem lies in stonehearth.smod