(A22) Ghosted object becomes a separate object entity when dragged outside a custom building draft

Summary:
A cosmetic bug (or intentional?). Whenever you move an object/furniture outside the custom building’s foundation floor, it becomes a “separate entity” as if it was placed normally like an ordinary object. This occurred while I was building my own personal solo Carpenter’s Workshop, where I click-dragged the log pile outside the floor.
Ghosted object becomes a separate object entity when dragged outside a custom building draft

Steps to reproduce:

  1. Place a floor to create a custom building draft
  2. Place an object.
  3. Click-drag the object outside the building’s foundation floor.
  4. Click on the entity outside the foundation floor.

Expected Results:
The entity dragged and placed outside the floor is separated from the drafted building.

Actual Results:
The entity is now a separate ghost object, but now you can’t remove it – except through the ‘destroy’ console command.

Notes:
Not sure if workers would get to the separated entity and place it. But I rather not make the game any worse and left it paused there. Used console to ‘destroy’ it.

Attachments:
It would be difficult to explain it through screenshots.

Version Number and Mods in use:
release-763 (x64) | No mods (Vanilla)

System Information:
Windows 10 64 Bit | Intel® Core i5 CPU 760 @ 2.80 GHz | 8GB RAM Memory | NVIDIA GeForce GT 730

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3 posts were merged into an existing topic: Moved object bug