Just a couple odds and ends I noticed while playing the r345, x64 build:
- Perhaps there’s a mechanism involved that I’m not aware of here, but after flipping my trapper over to a shepherd, he obviously went back to 0XP, like any job change. From there, XP stated to trickle upwards, but then it simply stopped at 380/3600XP. He’s got everywhere to roam, 6 sheep, and they’re all dropping wool periodically, I see him occasionally do that whistle thing and lead sheep around… but no XP is gained anymore? Saving/Exiting/Reloading multiple times doesn’t fix it.
- Weaver randomly uses both the silkweed and wool to make the spools of thread, despite the recipe only mentioning silkweed as a mat.
- Zombie spawns don’t seem to check if they can actually reach the village from where they spawn. Goblin occasionally too, but the zombies are presently shooting 0/lots in end-game, as they keep showing up on ledges above or below that have no slopes or ladders to let them access anything player-based.